Set:
Phantom Darkness
Card type:
Continuous Spell
Rarity:
Common
During your End Phase, if you discard a Monster Card(s) to the Graveyard because you had more than 6 cards in your hand, ...
Set:
Phantom Darkness
Card type:
Normal Trap
Rarity:
Common
The original ATK of all face-up monsters you control becomes 0, until the End Phase. Each time a monster that had its original...
Set:
Phantom Darkness
Card type:
Quick Play Spell
Rarity:
Rare
If you activate this card, you cannot Summon other monsters this turn. Special Summon 2 "Doomsday Tokens" (Fiend-Type/DARK/...
Set:
Phantom Darkness
Card type:
Effect Monster
Rarity:
Ultimate Rare
Attack:
1900
Defense:
1400
When this card destroys an opponent's monster, you can remove from play 1 DARK monste...
Set:
Phantom Darkness
Card type:
Gemini Monster
Rarity:
Common
Attack:
1800
Defense:
1400
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. Whi...
Set:
Phantom Darkness
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
0
Defense:
0
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with t...
Set:
Phantom Darkness
Card type:
Equip Spell
Rarity:
Common
The equipped monster gains 300 ATK. If the equipped monster would be destroyed by battle, return this card to its owner's hand...
Set:
Phantom Darkness
Card type:
Effect Monster
Rarity:
Common
Attack:
0
Defense:
1500
When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 2 "Rege...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '