Set:
Maximum Gold: El Dorado
Card type:
Effect Monster
Rarity:
Gold Rare
Attack:
3500
Defense:
3200
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by ...
Set:
Maximum Gold: El Dorado
Card type:
Xyz/Effect Monster
Rarity:
Rare
Attack:
4000
Defense:
4000
3 Level 11 monsters Once per turn, you can also Xyz Summon "Superdreadnought Rail C...
Set:
Maximum Gold: El Dorado
Card type:
Effect Monster
Rarity:
Gold Rare
Attack:
1850
Defense:
1500
You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Ly...
Set:
Maximum Gold: El Dorado
Card type:
Effect Monster
Rarity:
Gold Rare
Attack:
1000
Defense:
1000
If you have "Right Leg of the Forbidden One", "Left Leg of the Forbidden One", "Ri...
Set:
Maximum Gold: El Dorado
Card type:
Effect Monster
Rarity:
Gold Rare
Attack:
1700
Defense:
500
This card cannot be used as a Synchro Material Monster, except for the Synchro Summ...
Set:
Maximum Gold: El Dorado
Card type:
Effect Monster
Rarity:
Gold Rare
Attack:
1200
Defense:
1300
If this card is flipped face-up: Destroy all Special Summoned monsters on the fiel...
Set:
Maximum Gold: El Dorado
Card type:
Synchro/Effect Monster
Rarity:
Rare
Attack:
2800
Defense:
2200
1 Tuner + 1+ non-Tuner monsters Once per turn, during the Main Phase (Quick Eff...
Set:
Maximum Gold: El Dorado
Card type:
Link/Effect Monster
Rarity:
Rare
Attack:
1700
2 monsters, except Tokens You can activate the effects of "PSY-Framegear" monsters in your hand ev...
Set:
Maximum Gold: El Dorado
Card type:
Normal Spell
Rarity:
Gold Rare
Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand as Fusion Material. If Summoning...
Set:
Maximum Gold: El Dorado
Card type:
Quick-Play Spell
Rarity:
Rare
If your opponent controls more monsters than you do: Special Summon 1 Level 4 or lower and 1 Level 5 or higher EARTH...
Set:
Maximum Gold: El Dorado
Card type:
Link/Effect Monster
Rarity:
Rare
Attack:
1850
2 monsters, including a WIND monster (This card is always treated as a "Familiar-Possessed" card.)...
Set:
Maximum Gold: El Dorado
Card type:
Link/Effect Monster
Rarity:
Gold Rare
Attack:
800
2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately aft...
Set:
Maximum Gold: El Dorado
Card type:
Link/Effect Monster
Rarity:
Gold Rare
Attack:
500
2 Effect Monsters You can target 1 face-up monster on the field; it becomes DARK until the end...
Set:
Maximum Gold: El Dorado
Card type:
Synchro/Effect Monster
Rarity:
Gold Rare
Attack:
2700
Defense:
2000
1 Tuner + 2+ non-Tuner monsters When this card is Synchro Summoned: You ca...
Set:
Maximum Gold: El Dorado
Card type:
Xyz/Effect Monster
Rarity:
Rare
Attack:
3200
Defense:
4000
2 Level 10 monsters Once per turn (Quick Effect): You can detach 1 material from th...
Set:
Maximum Gold: El Dorado
Card type:
Link/Effect Monster
Rarity:
Rare
Attack:
1200
2 Dragon and/or Winged Beast monsters, except Tokens If this card is Link Summoned: You can add 1 ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '