Set:
Maximum Crisis
Card type:
Xyz/Effect Monster
Rarity:
Super Rare
Attack:
1600
Defense:
0
2 Level 2 monsters You can detach 1 Xyz Material from this card, then target 1 face-up mo...
Set:
Maximum Crisis
Card type:
Xyz/Effect Monster
Rarity:
Super Rare
Attack:
3000
Defense:
3000
2 or more Level 9 monsters Once per turn, during either player's turn: You can detach ...
Set:
Maximum Crisis
Card type:
Continuous Trap
Rarity:
Secret Rare
You can pay 1000 LP, then target 1 face-up Spell/Trap Card on the field; destroy it. You can only activate this effect ...
Set:
Maximum Crisis
Card type:
Ritual/Effect Monster
Rarity:
Common
Attack:
2800
Defense:
2000
You can Ritual Summon this card with "Primal Cry". Once per turn: You can reveal 1 mons...
Set:
Maximum Crisis
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
3000
Defense:
3000
Requires 3 Tributes to Normal Summon (cannot be Normal Set). To Tribute Summon this card f...
Set:
Maximum Crisis
Card type:
Pendulum/Effect Monster
Rarity:
Super Rare
Attack:
0
Defense:
0
Once per turn: You can target 1 other face-up card you control; destroy both it and thi...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '