Set:
Cybernetic Horizon
Card type:
Ritual/Effect Monster
Rarity:
Rare
Attack:
2900
Defense:
3000
You can Ritual Summon this card with "Cycle of the World". This card’s name becomes "...
Set:
Extreme Force
Card type:
Link/Effect Monster
Rarity:
Ultra Rare
Attack:
3000
2+ "Mekk-Knight" monsters This card can attack directly if it is the only card in its column. If this ...
Set:
Dark Beginning 1
Card type:
Effect Monster
Rarity:
Common
Attack:
800
Defense:
900
When this card is discarded from your hand to the Graveyard by an effect of a card controlled ...
Set:
Extreme Force
Card type:
Effect Monster
Rarity:
Rare
Attack:
2200
Defense:
2800
If 2 or more cards are in the same column, you can Special Summon this card (from your hand) in t...
Set:
Structure Deck: Wave of Light
Card type:
Tuner/Effect Monster
Rarity:
Common
Attack:
300
Defense:
500
When your opponent activates a monster effect (Quick Effect): You can send ...
Set:
Extreme Force
Card type:
Link/Effect Monster
Rarity:
Common
Attack:
1500
2 Cyberse monsters (Quick Effect): You can target 1 Cyberse Link Monster in your GY that was destroyed thi...
Set:
Star Pack VRAINS
Card type:
Link/Effect Monster
Rarity:
Common
Attack:
1900
2 Cyberse monsters Neither player can target monsters this card points to with card effects, and those ...
Set:
Legendary Duelists: Ancient Millennium
Card type:
Effect Monster
Rarity:
Common
Attack:
4000
Defense:
0
(This card is always treated as an "Ultimate Crystal" card.) Cannot be No...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '