Set:
Dark Beginning 1
Card type:
Effect Monster
Rarity:
Common
Attack:
1400
Defense:
1000
When this card is Normal Summoned or Flip Summoned, you can select 1 Ritual Monster Card fro...
Set:
Legendary Collection 2
Card type:
Fusion/Effect Monster
Rarity:
Secret Rare
Attack:
2800
Defense:
2100
"Cyber Dragon" + "Cyber Dragon" A Fusion Summon of this card can only be d...
Set:
Extreme Force
Card type:
Effect Monster
Rarity:
Secret Rare
Attack:
2000
Defense:
2000
Cannot be Normal or Special Summoned if you control a monster. Neither player can activate...
Set:
Legacy of Darkness
Card type:
Spirit Monster
Rarity:
Common
Attack:
0
Defense:
100
This card cannot be Special Summoned. This card returns to the owner's hand during the End Pha...
Set:
Extreme Force
Card type:
Effect Monster
Rarity:
Common
Attack:
2100
Defense:
1600
If 2 or more cards are in the same column, you can Special Summon this card (from your hand) in...
Set:
Dark Beginning 1
Card type:
Effect Monster
Rarity:
Common
Attack:
1400
Defense:
800
When this card is sent to the Graveyard as a result of battle, you can Special Summon 1 LIGHT...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '