Set:
Hidden Summoners
Card type:
Link/Effect Monster
Rarity:
Secret Rare
Attack:
2400
2+ monsters, including a Ritual Monster While this card is in the Extra Monster Zone, monsters you...
Set:
Hidden Summoners
Card type:
Continuous Trap
Rarity:
Super Rare
All "Nephthys" monsters you control gain 300 ATK. If this face-up card is the Spell & Trap Zone is destroyed by ca...
Set:
Hidden Summoners
Card type:
Field Spell
Rarity:
Super Rare
Once per turn: You can discard 1 card; add 1 "Polymerization" from your Deck or GY to your hand. Once per turn, during the...
Set:
Hidden Summoners
Card type:
Ritual Spell
Rarity:
Super Rare
This card can be used to Ritual Summon any "Nephthys" Ritual Monster. You must also Tribute monsters from your hand or fi...
Set:
Hidden Summoners
Card type:
Link/Effect Monster
Rarity:
Secret Rare
Attack:
1200
2 "Nephthys" monsters You can only use the following effects of "Nephthys, the Sacred Preserver" o...
Set:
Hidden Summoners
Card type:
Quick Play Spell
Rarity:
Super Rare
Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Material. Destroy it during...
Set:
Hidden Summoners
Card type:
Ritual/Effect Monster
Rarity:
Secret Rare
Attack:
3000
Defense:
1000
You can Ritual Summon this card with "Rebirth of Nephthys". You can only use eac...
Set:
Hidden Summoners
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
1400
Defense:
1000
When this card is Normal or Flip Summoned: You can add 1 Ritual Monster or 1 Ritual Spel...
Set:
Hidden Summoners
Card type:
Link/Effect Monster
Rarity:
Secret Rare
Attack:
2000
2 "Prank-Kids" monsters If this card is Link Summoned: You can add 1 "Prank-Kids" Spell/Trap from ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '