Set:
Flames of Destruction
Card type:
Field Spell
Rarity:
Ultra Rare
All monsters you control gain ATK/DEF equal to the number of different Attributes in your GY x 200. Once per turn: Yo...
Set:
Flames of Destruction
Card type:
Link/Effect Monster
Rarity:
Ultra Rare
Attack:
1300
2 monsters with different names If this card is Link Summoned during your turn: You can discar...
Set:
Flames of Destruction
Card type:
Link/Effect Monster
Rarity:
Common
Attack:
1000
2 Insect monsters If this card is Link Summoned: You can discard 1 card, then target 1 other Insec...
Set:
Flames of Destruction
Card type:
Quick Play Spell
Rarity:
Common
Target 1 Link Monster your opponent controls; banish 1 monster from your GY that has the same Link Rating as that mo...
Set:
Flames of Destruction
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
1500
Defense:
1000
Once per turn: You can send 1 "Elementsaber" monster from your hand to the GY, then...
Set:
Flames of Destruction
Card type:
Ritual/Effect Monster
Rarity:
Rare
Attack:
3000
Defense:
0
You can Ritual Summon this card with any "Vendread" Ritual Spell. This card's name be...
Set:
Flames of Destruction
Card type:
Effect Monster
Rarity:
Common
Attack:
0
Defense:
0
Once per turn: You can target 1 monster you control; move that target to another of your Main...
Set:
Flames of Destruction
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
2500
Defense:
2500
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by b...
Set:
Flames of Destruction
Card type:
Continuous Trap
Rarity:
Common
Special Summon this card as an Effect Monster (Spellcaster/LIGHT/Level 4/ATK 1400/DEF 1800). (This card is also still...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '