Set:
Circuit Break
Card type:
Link/Effect Monster
Rarity:
Ultra Rare
Attack:
2200
2+ "Gouki" monsters If a monster(s) this card points to is destroyed by battle or card effect: You can...
Set:
Circuit Break
Card type:
Flip/Effect Monster
Rarity:
Common
Attack:
700
Defense:
1500
FLIP: You can Special Summon 1 "Krawler" monster from your hand or GY, in face-up Attack Po...
Set:
Circuit Break
Card type:
Effect Monster
Rarity:
Common
Attack:
700
Defense:
800
Once per turn, when your opponent activates a card or effect (Quick Effect): You can Special Summ...
Set:
Circuit Break
Card type:
Link/Effect Monster
Rarity:
Ultra Rare
Attack:
1900
2 "SPYRAL" monsters This card's name becomes "SPYRAL Super Agent" while on the field or in the GY. You...
Set:
Shonen Jump Magazine Promos
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
0
Defense:
0
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned ex...
Set:
Legendary Dragon Decks
Card type:
Effect Monster
Rarity:
Common
Attack:
100
Defense:
2600
When a Spell Card is activated that targets this face-down card (and no other cards) (Q...
Set:
Circuit Break
Card type:
Flip/Effect Monster
Rarity:
Common
Attack:
300
Defense:
2100
FLIP: You can target 1 monster on the field; destroy that monster. If this face-up card in ...
Set:
Structure Deck: Cyberse Link
Card type:
Link/Effect Monster
Rarity:
Ultra Rare
Attack:
2200
2+ monsters, except Tokens This card gains these effects based on the number of monster...
Set:
Circuit Break
Card type:
Link/Effect Monster
Rarity:
Super Rare
Attack:
1400
2 Cyberse monsters Once per turn, at the end of the Damage Step, if your monster this card points to a...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '