Set:
Circuit Break
Card type:
Fusion/Effect Monster
Rarity:
Common
Attack:
2500
Defense:
2400
"Amazoness Tiger" + 1 "Amazoness" monster Once per battle, if this card attacks, during ...
Set:
Code of the Duelist
Card type:
Link/Effect Monster
Rarity:
Secret Rare
Attack:
2500
2+ Link Monsters If this card is Link Summoned: Draw cards equal to the number of "World Chalic...
Set:
Code of the Duelist
Card type:
Effect Monster
Rarity:
Secret Rare
Attack:
300
Defense:
100
You can shuffle this card you control into the Deck; Special Summon monster(s) from yo...
Set:
2017 Mega-Tins Mega Pack
Card type:
Effect Monster
Rarity:
Common
Attack:
800
Defense:
800
Once per turn, during the Standby Phase: You can pay 500 LP; send the top card of your...
Set:
Code of the Duelist
Card type:
Effect Monster
Rarity:
Common
Attack:
1100
Defense:
2000
You can banish up to 3 Spells/Traps from your GY, face-down; Special Summon 1 Normal Mons...
Set:
Circuit Break
Card type:
Flip/Effect Monster
Rarity:
Common
Attack:
900
Defense:
1200
FLIP: You can add 1 "Krawler" monster from your Deck to your hand. If this face-up card in ...
Set:
Code of the Duelist
Card type:
Effect Monster
Rarity:
Common
Attack:
1700
Defense:
1200
All other Cyberse monsters you control gain 300 ATK and DEF. Once per turn: You can Tribu...
Set:
Circuit Break
Card type:
Effect Monster
Rarity:
Common
Attack:
0
Defense:
2400
When an opponent's monster declares an attack, if you control an "Altergeist" card: You can Specia...
Set:
Structure Deck: Cyberse Link
Card type:
Effect Monster
Rarity:
Common
Attack:
300
Defense:
900
When this card is Normal Summoned: You can target 1 Level 3 monster in your GY; Sp...
Set:
2017 Mega-Tins Mega Pack
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
2500
Defense:
3000
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Grave...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '