Set:
Duelist Pack 7: Jesse Anderson
Card type:
Effect Monster
Rarity:
Rare
Attack:
1200
Defense:
400
This card can attack your opponent directly. When it does so using this effect, a...
Set:
Duelist Pack 7: Jesse Anderson
Card type:
Equip Spell
Rarity:
Super Rare
Equip only to a "Crystal Beast" monster. It gains 800 ATK. When this card is sent from the field to the Grav...
Set:
Duelist Pack 7: Jesse Anderson
Card type:
Effect Monster
Rarity:
Common
Attack:
2400
Defense:
1200
You can send 1 face-up Continuous Spell Card you control to the Graveyard to d...
Set:
Duelist Pack 7: Jesse Anderson
Card type:
Normal Spell
Rarity:
Common
If there are 2 or more "Crystal Beast" cards in your Spell & Trap Card Zone, Special Summon 1 "Crystal Beas...
Set:
Duelist Pack 7: Jesse Anderson
Card type:
Effect Monster
Rarity:
Rare
Attack:
1600
Defense:
1000
If this card attacks an opponent's monster, it gains 400 ATK during the Damage S...
Set:
Duelist Pack 7: Jesse Anderson
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
3000
Defense:
300
This card cannot be Normal Summoned or Set. This card can only be Special S...
Set:
Duelist Pack 7: Jesse Anderson
Card type:
Effect Monster
Rarity:
Common
Attack:
600
Defense:
2000
Once per turn, you can change 1 of your monsters that attacked this turn to Def...
Set:
Duelist Pack 7: Jesse Anderson
Card type:
Effect Monster
Rarity:
Common
Attack:
1400
Defense:
800
Once per turn, you can return 1 face-up "Crystal Beast" card you control to the...
Set:
Duelist Pack 7: Jesse Anderson
Card type:
Continuous Spell
Rarity:
Super Rare
Each time a "Crystal Beast" monster(s) is placed in either player's Spell & Trap Zone, place 1 Crys...
Set:
Duelist Pack 7: Jesse Anderson
Card type:
Normal Spell
Rarity:
Rare
Send 4 "Crystal Beast" cards from your Spell & Trap Card Zone to the Graveyard. Send all cards on the field t...
Set:
Duelist Pack 7: Jesse Anderson
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
1100
Defense:
800
When you Normal or Flip Summon this card, you can Special Summon any number...
Set:
Duelist Pack 7: Jesse Anderson
Card type:
Normal Trap
Rarity:
Ultra Rare
Send all cards in your Spell & Trap Card Zone to the Graveyard. Place as many "Crystal Beast" monsters a...
Set:
Duelist Pack 7: Jesse Anderson
Card type:
Effect Monster
Rarity:
Common
Attack:
2400
Defense:
1200
You can send 1 face-up Continuous Spell Card you control to the Graveyard to d...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '