Set:
Dark Neostorm
Card type:
Xyz/Effect Monster
Rarity:
Super Rare
Attack:
2700
Defense:
1900
2 Level 7 monsters Cannot attack unless it has material. Once per turn: You can detach ...
Set:
Dark Neostorm
Card type:
Effect Monster
Rarity:
Rare
Attack:
1000
Defense:
1500
This card gains an effect based on your Main Monster Zone it is in. • Leftmost: Increase its Leve...
Set:
Dark Neostorm
Card type:
Link/Effect Monster
Rarity:
Ultra Rare
Attack:
3500
3 Level 5 or higher monsters Cannot be used as Link Material. This Link Summoned card is unaffected by...
Set:
Dark Neostorm
Card type:
Xyz/Effect Monster
Rarity:
Rare
Attack:
1800
Defense:
2500
2 Level 4 "Madolche" monsters (Quick Effect): You can detach 1 material from this card, then ...
Set:
Dark Neostorm
Card type:
Normal Spell
Rarity:
Ultra Rare
Discard 1 Level 5 or higher "Danger!" monster; add 1 Level 4 or lower "Danger!" monster from your Deck to your hand. You can...
Set:
Dark Neostorm
Card type:
Quick Play Spell
Rarity:
Common
Tribute 1 Synchro Monster; Special Summon 1 "/Assault Mode" monster from your hand whose name includes the Tributed monster'...
Set:
Dark Neostorm
Card type:
Effect Monster
Rarity:
Rare
Attack:
2600
Defense:
3000
Monsters your opponent controls lose 500 ATK/DEF for each Dragon monster you control. You can onl...
Set:
Dark Neostorm
Card type:
Link/Effect Monster
Rarity:
Common
Attack:
2400
2+ "Gouki" monsters Gains 300 ATK for each monster it points to. Once per turn: You can Tribute 1 monster ...
Set:
Dark Neostorm
Card type:
Union/Effect Monster
Rarity:
Common
Attack:
500
Defense:
1000
Once per turn, you can either: Target 1 Fairy monster you control; equip this card to that...
Set:
Dark Neostorm
Card type:
Effect Monster
Rarity:
Rare
Attack:
800
Defense:
1200
"Valkyrie" monsters you control gain 200 ATK for each of your opponent's banished monsters. If you...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '