Set:
Dark Neostorm
Card type:
Link/Effect Monster
Rarity:
Rare
Attack:
2600
2+ Effect Monsters Gains 200 ATK for each Link Monster in the GYs. You can only use each of the following ef...
Set:
Dark Neostorm
Card type:
Link/Effect Monster
Rarity:
Common
Attack:
1600
2 DARK Dragon monsters Once per turn, during your opponent's End Phase: You can target 1 Attack Position m...
Set:
Dark Neostorm
Card type:
Synchro/Tuner/Effect Monster
Rarity:
Super Rare
Attack:
2100
Defense:
1700
1 Tuner + 1+ non-Tuner monster If this card is Synchro Summoned: You can send...
Set:
Dark Neostorm
Card type:
Xyz/Effect Monster
Rarity:
Ultra Rare
Attack:
2600
Defense:
2100
2 Level 8 monsters You can only Special Summon "Dingirsu, the Orcust of the Evening Sta...
Set:
Dark Neostorm
Card type:
Effect Monster
Rarity:
Common
Attack:
100
Defense:
2000
If this card is sent to the GY as Link Material for the Link Summon of a Cyberse monster: You ca...
Set:
Dark Neostorm
Card type:
Tuner/Effect Monster
Rarity:
Rare
Attack:
400
Defense:
300
If this card is Normal or Special Summoned: You can add 1 "Assault Mode Activate", or 1 card ...
Set:
Dark Neostorm
Card type:
Link/Effect Monster
Rarity:
Rare
Attack:
1600
2 Warrior monsters If this card is Link Summoned: You can target 1 "Destiny HERO" monster in your GY; Specia...
Set:
Dark Neostorm
Card type:
Effect Monster
Rarity:
Rare
Attack:
2400
Defense:
2400
You can send 1 non-LIGHT "Super Quant" monster from your hand or face-up field to the GY; Special...
Set:
Dark Neostorm
Card type:
Link/Effect Monster
Rarity:
Ultra Rare
Attack:
2600
2+ Effect Monsters Gains 200 ATK for each Link Monster in the GYs. You can only use each of the follow...
Set:
Dark Neostorm
Card type:
Normal Spell
Rarity:
Super Rare
Fusion Summon 1 Spellcaster Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field ...
Set:
Dark Neostorm
Card type:
Link/Effect Monster
Rarity:
Secret Rare
Attack:
3000
2+ monsters Special Summoned from the Extra Deck While this Link Summoned card is on the field, your ...
Set:
Dark Neostorm
Card type:
Link/Effect Monster
Rarity:
Common
Attack:
1300
2 monsters with different Levels If a monster is Special Summoned face-up to a zone this card points to wh...
Set:
Dark Neostorm
Card type:
Flip/Effect Monster
Rarity:
Common
Attack:
2000
Defense:
3000
When your opponent activates a card or effect that targets this face-down monster (Quick E...
Set:
Dark Neostorm
Card type:
Continuous Spell
Rarity:
Rare
You can target 1 Fish monster in your GY; add it to your hand. You can only use this effect of "Whitefish Salvage" once per tu...
Set:
Dark Neostorm
Card type:
Xyz/Effect Monster
Rarity:
Ultra Rare
Attack:
2500
Defense:
2000
2+ Level 4 monsters This Xyz Summoned card gains 500 ATK x the total Link Rating of Lin...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '