Set:
Dark Neostorm
Card type:
Xyz/Effect Monster
Rarity:
Ultra Rare
Attack:
4000
Defense:
4000
2+ Level 10 monsters When a monster is destroyed by battle and sent to the GY: You can ...
Set:
Dark Neostorm
Card type:
Fusion/Effect Monster
Rarity:
Rare
Attack:
3000
Defense:
2600
3 Link Monsters Must first be either Fusion Summoned, or Special Summoned from your Extra ...
Set:
Dark Neostorm
Card type:
Continuous Trap
Rarity:
Super Rare
Activate by targeting 1 face-up monster your opponent controls; take control of that monster. While you control that mons...
Set:
Dark Neostorm
Card type:
Link/Effect Monster
Rarity:
Ultra Rare
Attack:
1600
2 Fish, Sea Serpent, and/or Aqua monsters Monsters this card points to gain 500 ATK/DEF. You can only ...
Set:
Dark Neostorm
Card type:
Effect Monster
Rarity:
Secret Rare
Attack:
0
Defense:
0
If a monster you control is destroyed by battle or an opponent's card effect: You can Special Su...
Set:
Dark Neostorm
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
2000
Defense:
2200
You can only control 1 "Valkyrie Erda". While you control this card, Special Summoned by th...
Set:
Dark Neostorm
Card type:
Xyz/Effect Monster
Rarity:
Super Rare
Attack:
0
Defense:
0
2+ Level 5 monsters Gains 1000 ATK for each material attached to it. This card with material ...
Set:
Dark Neostorm
Card type:
Effect Monster
Rarity:
Common
Attack:
1600
Defense:
200
If a Cyberse monster(s) you control that was Special Summoned from the Extra Deck is destroyed b...
Set:
Dark Neostorm
Card type:
Synchro/Effect Monster
Rarity:
Rare
Attack:
500
Defense:
2200
1 Tuner + 1+ non-Tuner monsters This card can be used as a substitute for any 1 Fusion Mat...
Set:
Dark Neostorm
Card type:
Effect Monster
Rarity:
Rare
Attack:
0
Defense:
0
During your Main Phase: You can Special Summon 1 monster "Fur Hire" from your hand, except "Filo, Messe...
Set:
Dark Neostorm
Card type:
Equip Spell
Rarity:
Common
Equip only to a Normal Summoned/Set monster you control. It is unaffected by your opponent's activated effects of Special Summone...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '