Set:
Cybernetic Horizon
Card type:
Tuner/Effect Monster
Rarity:
Common
Attack:
800
Defense:
1800
You can Special Summon this card (from your hand) in Defense Position to your zone a ...
Set:
Soul Fusion
Card type:
Normal Spell
Rarity:
Common
If you control no monsters: Fusion Summon 1 "Melodious" Fusion Monster from your Extra Deck, using 2 monsters from your hand and/o...
Set:
2025 Mega-Pack
Card type:
Continuous Spell
Rarity:
Common
When this card is activated: Add 1 Fish monster with an effect that treats itself as a Tuner from your Deck to your hand. O...
Set:
Alliance Insight
Card type:
Effect Monster
Rarity:
Common
Attack:
300
Defense:
200
This card's name becomes "Skull Servant" while in the GY. If this card is Normal or Special Su...
Set:
Alliance Insight
Card type:
Quick-Play Spell
Rarity:
Common
Special Summon 1 "Dragon Ruler" monster from your hand, GY, or banishment, then immediately after this effect resolves, y...
Set:
Alliance Insight
Card type:
Continuous Spell
Rarity:
Common
If your "King of the Skull Servants" attacks a Defense Position monster, inflict piercing battle damage to your opponent....
Set:
Alliance Insight
Card type:
Ritual Spell
Rarity:
Common
This card can be used to Ritual Summon any Reptile Ritual Monster from your hand or GY. You must also Tribute Reptile monster...
Set:
Alliance Insight
Card type:
Counter Trap
Rarity:
Common
When a Spell/Trap Card, or monster effect, is activated while you control a monster with 2500 original ATK or DEF: Negate the...
Set:
Alliance Insight
Card type:
Effect Monster
Rarity:
Common
Attack:
2000
Defense:
2000
You can Special Summon this card (from your hand) by Tributing 1 other Reptile monster from ...
Set:
OTS Tournament Pack 23
Card type:
Effect Monster
Rarity:
Common
Attack:
1200
Defense:
100
This card can attack directly. If this card inflicts battle damage to your opponent by ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '