Set:
Structure Deck: Legend of the Crystal Beasts
Card type:
Tuner/Effect Monster
Rarity:
Common
Attack:
0
Defense:
1800
When a card or effect is activated that includes any of these...
Set:
2022 Tin of the Pharaoh's Gods
Card type:
Effect Monster
Rarity:
Common
Attack:
500
Defense:
600
If this card is sent to the GY by a card effect: You can Special Summon this car...
Set:
2022 Tin of the Pharaoh's Gods
Card type:
Tuner/Effect Monster
Rarity:
Common
Attack:
1700
Defense:
100
You can Special Summon this card (from your hand) to your zone a DARK Lin...
Set:
Power of the Elements
Card type:
Field Spell
Rarity:
Common
While you control a Fish Synchro Monster, this card cannot be destroyed, or banished, by card effects. You can only use e...
Set:
Eternity Code
Card type:
Link/Effect Monster
Rarity:
Common
Attack:
2300
2 Effect Monsters When this card is Special Summoned, if it is co-linked: You can Special Summon 1 "Codebr...
Set:
Chaos Impact
Card type:
Effect Monster
Rarity:
Common
Attack:
800
Defense:
0
If your LP are higher than your opponent's: You can Special Summon this card from your hand. If you ...
Set:
OTS Tournament Pack 17
Card type:
Tuner/Effect Monster
Rarity:
Common
Attack:
1300
Defense:
500
When this card is Normal Summoned: You can target 1 Level 2 or lower monster in y...
Set:
OTS Tournament Pack 17
Card type:
Link/Effect Monster
Rarity:
Common
Attack:
1600
2 Wyrm monsters You can discard 1 card, then target 1 Wyrm monster in your GY; Special Summon it,...
Set:
Secrets of Eternity
Card type:
Normal Trap
Rarity:
Common
This turn, reduce the Levels of all monsters in each player's hand by 1 (even after they are Summoned/Set). You can banish ...
Set:
Pharaonic Guardian
Card type:
Normal Spell
Rarity:
Common
Offer 1 monster on your side of the field as a Tribute to Special Summon 1 Fushion Monster of the same Level in face-up Att...
Set:
The Duelist Genesis
Card type:
Effect Monster
Rarity:
Common
Attack:
1600
Defense:
1200
When this card is Special Summoned by the effect of a "Gladiator Beast" monster, add 1 "G...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '