Set:
Brothers of Legend
Card type:
Normal Spell
Rarity:
Secret Rare
At the start of your Main Phase 1: Add 1 monster with 0 ATK from your Deck to your hand, but halve your LP. After addi...
Set:
Brothers of Legend
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
300
Defense:
200
(This card is always treated as a "Kuriboh" card.) When this card, or another "Kuriboh" ...
Set:
Brothers of Legend
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
2700
Defense:
1600
You can Special Summon this card (from your hand) to your opponent's side of the field...
Set:
Brothers of Legend
Card type:
Normal Spell
Rarity:
Secret Rare
Send 1 "Speedroid" card from your hand to the GY; add 1 "Speedroid" monster from your Deck to your hand. You can only ...
Set:
Brothers of Legend
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
800
Defense:
1000
If this card is Normal or Special Summoned: You can Special Summon 1 monster with 800 A...
Set:
Brothers of Legend
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
300
Defense:
200
During damage calculation, if your opponent's monster attacks (Quick Effect): You can di...
Set:
Brothers of Legend
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
800
Defense:
1000
If this card is Normal or Special Summoned: During your Main Phase this turn, you can T...
Set:
Brothers of Legend
Card type:
Continuous Spell
Rarity:
Secret Rare
When this card is activated: You can add 1 "Destiny HERO - Plasma" from your Deck or GY to your hand. While you co...
Set:
Brothers of Legend
Card type:
Effect Monster
Rarity:
Secret Rare
Attack:
300
Defense:
100
If an "Altergeist" monster you control would be used as Link Material for an "Altergeis...
Set:
Brothers of Legend
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
300
Defense:
200
(This card is always treated as a "Kuriboh" card.) When an opponent's monster declares a...
Set:
Brothers of Legend
Card type:
Normal Spell
Rarity:
Ultra Rare
Target 1 Level 4 or lower Fish monster in your GY; Special Summon it, then you can add 1 monster from your Deck to your...
Set:
Brothers of Legend
Card type:
Equip Spell
Rarity:
Ultra Rare
Equip only to a "Penguin" monster. It gains 800 ATK. When the equipped monster inflicts battle damage to your opponent: ...
Set:
Brothers of Legend
Card type:
Normal Spell
Rarity:
Ultra Rare
Target 1 Rank 5 or higher Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" or "CXyz" monster ...
Set:
Brothers of Legend
Card type:
Counter Trap
Rarity:
Ultra Rare
When a Spell/Trap Card, or monster effect, is activated, while you control a "Number" Xyz Monster: Negate the activatio...
Set:
Brothers of Legend
Card type:
Xyz/Effect Monster
Rarity:
Ultra Rare
Attack:
2500
Defense:
2000
2 Level 4 monsters When a monster declares an attack: You can detach 1 material fr...
Set:
Brothers of Legend
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
300
Defense:
200
(This card is always treated as a "Kuriboh" card.) When this card, or another "Kuriboh" ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '