Set:
Battle Pack 2: War of the Giants
Card type:
Effect Monster
Rarity:
Mosaic Rare
Attack:
600
Defense:
1200
You take no battle damage from attacks involving this card. Once per tur...
Set:
Battle Pack 2: War of the Giants
Card type:
Normal Spell
Rarity:
Mosaic Rare
Special Summon 1 "Metal Fiend Token" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0). It cannot attack. Your oppon...
Set:
Battle Pack 2: War of the Giants
Card type:
Equip Spell
Rarity:
Mosaic Rare
Pay 1500 Life Points, then target 1 monster in your opponent's Graveyard; Special Summon that target to y...
Set:
Battle Pack 2: War of the Giants
Card type:
Equip Spell
Rarity:
Mosaic Rare
Pay 800 Life Points, then target 1 monster in your Graveyard; Special Summon that target in face-up Attac...
Set:
Battle Pack 2: War of the Giants
Card type:
Effect Monster
Rarity:
Mosaic Rare
Attack:
2100
Defense:
500
This card cannot attack your opponent directly. If this card destroys a ...
Set:
Battle Pack 2: War of the Giants
Card type:
Equip Spell
Rarity:
Mosaic Rare
(This card is always treated as an "Archfiend" card.) The equipped monster gains 1000 ATK. When this card...
Set:
Battle Pack 2: War of the Giants
Card type:
Normal Trap
Rarity:
Mosaic Rare
Activate this card by targeting 1 face-up monster on the field. During each of your Standby Phases: It lo...
Set:
Battle Pack 2: War of the Giants
Card type:
Effect Monster
Rarity:
Mosaic Rare
Attack:
1600
Defense:
1000
If this card is in your GY: You can return 1 face-up card you control t...
Set:
Battle Pack 2: War of the Giants
Card type:
Effect Monster
Rarity:
Mosaic Rare
Attack:
4000
Defense:
4000
Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card'...
Set:
Battle Pack 2: War of the Giants
Card type:
Effect Monster
Rarity:
Mosaic Rare
Attack:
1800
Defense:
100
When this card you control is sent to your Graveyard by your opponent's ...
Set:
Battle Pack 2: War of the Giants
Card type:
Effect Monster
Rarity:
Mosaic Rare
Attack:
1600
Defense:
800
When this card is destroyed by battle with an opponent's monster and sen...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '