Set:
Shadows in Valhalla
Card type:
Synchro/Effect Monster
Rarity:
Super Rare
Attack:
2000
Defense:
1000
1 Tuner + 1 or more non-Tuner monsters This card can make a second attack dur...
Set:
Shadows in Valhalla
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
2700
Defense:
1000
You can discard 3 other WATER monsters to the GY; Special Summon this card from your ...
Set:
Legendary Hero Decks
Card type:
Fusion/Effect Monster
Rarity:
Common
Attack:
2800
Defense:
1200
Must be Special Summoned by "Mask Change". This card can attack directly, but whe...
Set:
Speed Duel: Duelists of Tomorrow
Card type:
Counter Trap
Rarity:
Ultra Rare
If you control a Level 7 or higher Normal Monster, when a monster would be summoned OR a Spell/Trap Card ...
Set:
Soul Fusion
Card type:
Effect Monster
Rarity:
Rare
Attack:
0
Defense:
2000
If a Token is Special Summoned (except during the Damage Step): You can Special Summon this card from ...
Set:
Structure Deck: Zombie Horde
Card type:
Effect Monster
Rarity:
Common
Attack:
1700
Defense:
800
During your Main Phase: You can send 1 Zombie monster from your Deck to the GY. I...
Set:
The Infinity Chasers
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
1100
Defense:
2500
When your opponent Special Summons a monster(s) from the Extra Deck (except during t...
Set:
Soul Fusion
Card type:
Normal Spell
Rarity:
Super Rare
Pay half your LP; Send 1 monster from your Extra Deck to the GY. You can only activate 1 "Extra-Foolish Burial" per turn. You ...
Set:
Soul Fusion
Card type:
Link/Effect Monster
Rarity:
Super Rare
Attack:
2500
2+ Effect Monsters, including at least 1 “Orcust” monster This linked card cannot be destroyed by card e...
Set:
Soul Fusion
Card type:
Link/Effect Monster
Rarity:
Super Rare
Attack:
1800
2 Effect Monsters, including at least 1 “Orcust” monster This linked card cannot be destroyed by battle....
Set:
Hidden Summoners
Card type:
Link/Effect Monster
Rarity:
Super Rare
Attack:
2000
2 "Prank-Kids" monsters A "Prank-Kids" monster this card points to gains 1000 ATK. During your oppo...
Set:
Duel Power
Card type:
Synchro/Effect Monster
Rarity:
Ultra Rare
Attack:
2500
Defense:
2000
1 Tuner + 1 or more non-Tuner monsters When a card or effect is activated that would d...
Set:
The Infinity Chasers
Card type:
Normal Spell
Rarity:
Super Rare
Send to the GY either 1 Spellcaster monster you control, or 1 other "Spellbook" card from your hand or face-up field,...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '