Set:
Dominaria United
Type:
Creature — Dryad Warrior
Rarity:
Rare
Cost:
{1}{G}
Whenever you cast a creature spell, put a +1/+1 counter on Quirion Beastcaller.When Quirion Beastcaller d...
Set:
Dominaria United
Type:
Creature — Spider
Rarity:
Rare
Cost:
{2}{G}
Reach, trampleDomain — {7}{G}: Return Llanowar Greenwidow from your graveyard to the battlefield tapped. It gain...
Set:
Dominaria United
Type:
Legendary Creature — Human Soldier
Rarity:
Rare
Cost:
{1}{G}{W}
Other creatures you control get +1/+1.{3}{G}{W}: Put a +1/+1 counter on King Darien and crea...
Set:
Dominaria United
Type:
Legendary Creature — Faerie Rogue
Rarity:
Rare
Cost:
{G}{U}
FlyingWhenever a player casts a spell that targets only a single creature other than Ivy, Gleefu...
Set:
Dominaria United
Type:
Creature — Phyrexian Kavu
Rarity:
Rare
Cost:
{2}{R}{R}
First strikeAs an additional cost to cast red permanent spells, you may pay 2 life. Those spells cost...
Set:
Dominaria United
Type:
Enchantment
Rarity:
Rare
Cost:
{1}{W}{W}
When Temporary Lockdown enters the battlefield, exile each nonland permanent with mana value 2 or less until Tempor...
Set:
Dominaria United
Type:
Enchantment
Rarity:
Rare
Cost:
{5}{W}
Flash Domain — This spell costs {1} less to cast for each basic land type among lands you control. When Leyline Bindin...
Set:
Dominaria United
Type:
Creature — Djinn
Rarity:
Rare
Cost:
{1}{U}{U}
Flying Haughty Djinn's power is equal to the number of instant and sorcery cards in your graveyard. Instant an...
Set:
Dominaria United
Type:
Sorcery
Rarity:
Rare
Cost:
{2}{B}{B}
Domain — Each creature gets -X/-X until end of turn, where X is 1 plus the number of basic land types among lands you c...
Set:
Dominaria United
Type:
Creature — Human Cleric
Rarity:
Rare
Cost:
{2}{W}
Vigilance As Anointed Peacekeeper enters the battlefield, look at an opponent's hand, then choose any car...
Set:
Dominaria United
Type:
Creature — Human Wizard
Rarity:
Rare
Cost:
{2}{U}
When Aether Channeler enters the battlefield, choose one — • Create a 1/1 white Bird creature token with ...
Set:
Dominaria United
Type:
Sorcery
Rarity:
Rare
Cost:
{5}{R}
Exile up to one target artifact, up to one target creature, up to one target enchantment, up to one target planeswalker, a...
Set:
Dominaria United
Type:
Creature — Merfolk Wizard
Rarity:
Rare
Cost:
{1}{U}
Flash Other Merfolk you control get +1/+1. Sacrifice a Merfolk: Counter target noncreature spell unles...
Set:
Dominaria United
Type:
Enchantment
Rarity:
Mythic
Cost:
{3}{U}
Whenever you cast a spell that targets only a single artifact or creature you control, create a token that's a copy ...
Set:
Dominaria United
Type:
Creature — Kor Soldier
Rarity:
Rare
Cost:
{1}{W}
Other Soldiers you control get +1/+1. {3}{W}{W}, Exile Valiant Veteran from your graveyard: Put a +1/+1 cou...
Set:
Dominaria United
Type:
Sorcery
Rarity:
Rare
Cost:
{X}{U}{U}
You may cast Silver Scrutiny as though it had flash if X is 3 or less. Draw X cards.
Karn's creation allowed him to mo...
Set:
Dominaria United
Type:
Creature — Angel
Rarity:
Mythic
Cost:
{2}{W}{W}
Flying Once during each of your turns, you may play a land card from your graveyard or cast a permanent spe...
Set:
Dominaria United
Type:
Legendary Creature — Elf Artificer
Rarity:
Rare
Cost:
{1}{R}{G}
Tap an untapped nontoken artifact you control: Add {G}. Tap two untapped nontoken artifacts ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '