Check:
5
Rarity:
Extra Rare
Block Mod:
3
Card Type:
Foundation
Block Zone:
L
Difficulty:
2
First Enhance Flip: If this is your first attack this Combat Phase, it gets +3 damage. If...
Zone:
H
Check:
3
Speed:
3
Damage:
4
Rarity:
Common
Block Mod:
2
Card Type:
Attack
Keywords:
Ally · Ranged · Slam
Block Zone:
M
Difficulty:
4
While this card is in your card...
Check:
6
Rarity:
Common
Block Mod:
3
Card Type:
Foundation
Block Zone:
M
Difficulty:
2
First Form Discard the top 2 cards of your deck: Your next check to play an attack gets +1. R...
Zone:
H
Check:
1
Speed:
4
Damage:
5
Rarity:
Secret Rare
Block Mod:
1
Card Type:
Attack
Keywords:
Kick · Weapon
Block Zone:
L
Difficulty:
5
If you have 10 or less health, th...
Check:
6
Health:
25
Rarity:
Uncommon
Block Mod:
0
Card Type:
Character
Hand Size:
6
Block Zone:
M
Difficulty:
6
Response: After the Combat Phase begins, reveal your momentum an...
Check:
5
Rarity:
Extra Rare
Block Mod:
5
Card Type:
Foundation
Block Zone:
M
Difficulty:
2
[Life] Enhance Commit your character: If you have 0 cards in your hand, this attack gets ...
Check:
5
Rarity:
Rare
Block Mod:
2
Card Type:
Foundation
Block Zone:
L
Difficulty:
1
Enhance [Rival's Turn] Remove: Discard 2 cards from your card pool. Deadlock Form Flip: Your ri...
Zone:
H
Check:
3
Speed:
2
Damage:
4
Rarity:
Extra Rare
Block Mod:
2
Card Type:
Attack
Keywords:
Charge · Punch
Block Zone:
L
Difficulty:
4
Enhance: If this is the only atta...
Zone:
H
Check:
3
Speed:
3
Damage:
5
Rarity:
Uncommon
Block Mod:
3
Card Type:
Attack
Keywords:
Ally · Charge · Tech
Block Zone:
M
Difficulty:
5
While this card is in your ca...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '