Check:
4
Rarity:
Common
Block Mod:
3
Card Type:
Foundation
Keywords:
Ally
Block Zone:
M
Difficulty:
3
Enhance [Your attack] Commit: Add 1 card from your momentum to your hand. Yo...
Check:
5
Rarity:
Common
Block Mod:
3
Card Type:
Foundation
Block Zone:
L
Difficulty:
2
Response Flip: After a card leaves your rival's card pool, discard 1 card from your card pool...
Check:
5
Rarity:
Common
Block Mod:
3
Card Type:
Foundation
Keywords:
Breaker: 1
Block Zone:
M
Difficulty:
2
Response: After this card is committed during the Enhance Step, this a...
Check:
5
Rarity:
Rare
Block Mod:
3
Card Type:
Foundation
Block Zone:
L
Difficulty:
2
Enhance: Your attack gets +1 speed. Only playable if you have drawn 1 or more cards this Combat...
Check:
5
Rarity:
Common
Block Mod:
2
Card Type:
Foundation
Block Zone:
M
Difficulty:
1
Response Remove: After a card leaves your momentum due to a rival effect, add that card to yo...
Check:
5
Rarity:
Common
Block Mod:
2
Card Type:
Foundation
Block Zone:
L
Difficulty:
1
Enhance Destroy 1 foundation: If this attack deals no damage, draw 1 card and discard 1 card....
Check:
5
Rarity:
Common
Block Mod:
2
Card Type:
Foundation
Block Zone:
M
Difficulty:
2
Enhance Commit, discard 1 card: The damage of this non-Throw attack cannot be reduced. Enhanc...
Check:
5
Rarity:
Common
Block Mod:
3
Card Type:
Foundation
Keywords:
Ally
Block Zone:
L
Difficulty:
1
Response Flip: After you take damage from an unblocked attack, build the top...
Check:
5
Rarity:
Promo
Block Mod:
2
Card Type:
Foundation
Keywords:
Ally
Block Zone:
H
Difficulty:
2
Response Flip: After the 2nd or greater copy of an attack is played this turn...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '