Zone:
L
Check:
3
Speed:
4
Damage:
5
Rarity:
Ultra Rare
Block Mod:
1
Card Type:
Attack
Keywords:
Weapon · Combo (Combo)
Block Zone:
H
Difficulty:
5
If you have played an act...
Zone:
L
Check:
3
Speed:
4
Damage:
4
Rarity:
Uncommon
Block Mod:
3
Card Type:
Attack
Keywords:
Charge · Flash
Block Zone:
M
Difficulty:
4
If this attack is added to your mom...
Check:
5
Rarity:
Rare
Block Mod:
2
Card Type:
Foundation
Block Zone:
low
Difficulty:
3
Response Remove: After your Charge or Weapon attack deals damage, reveal the top 4 cards of y...
Check:
6
Health:
19
Rarity:
Uncommon
Block Mod:
0
Card Type:
Character
Hand Size:
7
Block Zone:
mid
Difficulty:
6
Enhance : Your rival makes a check against a difficulty of 5. ...
Check:
3
Rarity:
Promo
Block Mod:
1
Card Type:
Asset
Keywords:
Unique
Block Zone:
high
Difficulty:
4
When you build this card, build it committed. Form Remove: Reveal the top 10 ...
Check:
5
Rarity:
Starter Deck Exclusive
Block Mod:
3
Card Type:
Foundation
Block Zone:
low
Difficulty:
0
Enhance Flip: If the top card of your discard pile is a copy of this attack...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '