Set:
Bloomburrow
Type:
Sorcery
Rarity:
Common
Cost:
{2}{B}
Target opponent discards two cards. Then if you control a Rat, surveil 2. (Look at the top two cards of your library, then pu...
Set:
Bloomburrow
Type:
Instant
Rarity:
Uncommon
Cost:
{1}{R}
Gift a Treasure (You may promise an opponent a gift as you cast this spell. If you do, they create a Treasure token before ...
Set:
Bloomburrow
Type:
Creature — Lizard Warlock
Rarity:
Uncommon
Cost:
{1}{R}
When Flamecache Gecko enters, if an opponent lost life this turn, add {B}{R}.{1}{R}, Discard a card: Draw...
Set:
Bloomburrow
Type:
Sorcery
Rarity:
Uncommon
Cost:
{1}{R}
Playful Shove deals 1 damage to any target.Draw a card.
The boisterous pat on the back was painful, but not nearly as painf...
Set:
Bloomburrow
Type:
Instant
Rarity:
Common
Cost:
{1}{W}
Sonar Strike deals 4 damage to target attacking, blocking, or tapped creature. You gain 3 life if you control a Bat.
Valley's...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '