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Response [Card Pool]: At the end of your Combat Phase, add this card to your hand.Enhance Add this card to your card pool: This attack gets +2 or -2 damage.
Rarity:Uncommon
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Form Flip: Add 1 ready copy of "Mechazoid" from your stage to your card pool face down as a attack with 2 speed and 2 damage.
Rarity:Uncommon
Number:TMNT01 159/186
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You may sacrifice this card as though you were spending 1 momentum to pay the cost of an EX ability."Eat that, no crumbs!"
Rarity:Common
Number:TMNT01 31/186
Card Type:F...
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Enhance [Tenacious] Flip: Clear 1 face down card from your card pool.(Tenacious—This ability is playable while committed.)
Rarity:Common
Number:TMNT01 72/186
Card Type:...
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Enhance: If you have 3 or more cards in your card pool, this attack gets +1 or -1 damage.It's hard finding fresh kicks in a size 25.
Rarity:Uncommon
Number:TMNT01 73/186
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Response [Tenacious] Flip: After 1 or more of your foundations are committed, frozen, or sealed by a rival effect, ready 1 foundation.
Rarity:Common
Number:TMNT01 155/186
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Response Flip: After you check or mill a Pizza card, add it to your hand."What do you eat besides pizza? (Are there any pizza spots you recommend?)"—April's notebook
Rarity:Unc...
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When this card is added to your hand from your stage, this attack gets +2 or -2 speed.Enhance Discard 1 card: Add this card to your hand.
Rarity:Uncommon
Number:TMNT01 28/186...
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Enhance Sacrifice: Add 1 Scheme from your discard pile to your hand."Baxter Stockman's creations must live on!"
Rarity:Rare
Number:TMNT01 98/186
Card Type:Foundation
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Enhance [Rival's turn] Flip: Each player searches their deck for 1 card and adds it to their hand."So, look, the same ooze that made you made me, okay? So technically, we cousins."
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Enhance [Tenacious] Sacrifice: Add 1 face up foundation from your stage to your hand.(Tenacious—This ability is playable while committed.)
Rarity:Rare
Number:TMNT01 118/186
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Response Flip: After your rival adds 1 or more cards to their hand during the Combat Phase, draw 1 card."Maybe one day everyone will love us like everyone loves Ferris Bueller."—Ra...
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Enhance Flip: Your next check to play a card from your removed pile gets +1."I'm not that into h—give me that contact! Please give me the phone!"—Leonardo
Rarity:Common
Numbe...
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Enhance Sacrifice: If you try to block this attack, your block modifier becomes +0."Improv team tryouts! I've got to sign up. This is amazing!"
Rarity:Common
Number:TMNT01 ...
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Response: After you block with this card, if your rival has 3 or more health, they lose 1 health."This one dude, he wouldn't stop chasing us. He wanted to kill us! You know what I ...
Product Details
Response [Tenacious]: After this card is committed by a rival effect, gain 1 health.(Tenacious—This ability is playable while committed.)
Rarity:Uncommon
Number:TMNT01 70/1...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '