Rarity: C
Difficulty: 2
Block: 3
Card Number: STK01 15/22
Card Text: Response [Tenacious] Flip: After you check a printed 3 or less, that check gets +1.
Card Type: Foundation
Name: Fam...
Rarity: C
Difficulty: 1
Block: 3
Card Number: STK01 21/22
Card Text: Response: After you block with this card, put it on the bottom of your deck.Response Flip: Before you make a check, you...
Rarity: U
Difficulty: 1
Block: 2
Card Number: STK01 14/22
Card Text: Enhance Flip: This attack gets +1 speed for each attack in your card pool.
Card Type: Foundation
Name: All in This ...
Rarity: C
Difficulty: 0
Block: 3
Card Number: STK01 13/22
Card Text: Beckett Enhance [Commit]: Look at the top card of a rival's deck. You may place it on the bottom of their deck. (Only p...
Rarity: U
Difficulty: 6
Keywords: Echo, Fury, Weapon
Attack: 7
Block: 2
Card Number: STK01 11/22
Card Text: Response: After this attack is blocked, your checks to play cards get +1 thi...
Rarity: C
Difficulty: 5
Keywords: Stun: 1, Charge
Attack: 6
Block: 1
Card Number: STK01 6/22
Card Text: Response: After this attack is blocked, your rival reveals their hand.(Stun: 1—E...
Rarity: U
Difficulty: 4
Keywords: Powerful: 3, Kick
Attack: 5
Block: 1
Card Number: STK01 10/22
Card Text: Response: After this attack is blocked, your rival adds the top card of their...
Rarity: C
Difficulty: 4
Keywords: EX: 2, Fury
Attack: 5
Block: 3
Card Number: STK01 7/22
Card Text: Response: After this attack is blocked, draw 1 card or add the top card of your deck...
Rarity: R
Difficulty: 4
Keywords: Frenzy, Punch
Attack: 4
Block: 1
Card Number: STK01 8/22
Card Text: Response: After this attack is blocked, your next attack this turn gains Frenzy.(F...
Rarity: S
Difficulty: 6
Keywords: Unique, Ship
Block: 3
Card Number: STK01 5/22
Card Text: Form [Once per turn]: Reveal the top 3 cards of your deck. Add 1 of them to your hand, 1 to the...
Rarity: U
Difficulty: 3
Keywords: Tech, Weapon
Block: 2
Card Number: STK01 4/22
Card Text: Enhance [COMMIT]: Your attack gets +2 damage. If it deals damage, your rival adds the top card ...
Rarity: C
Card Number: STK01 2/22
Card Text: Enhance: This attack gets +1 damage. If your rival has 3 or more face down foundations, it gets +3 damage instead.Response [Once per turn]: After y...
Rarity: C
Keywords: Champion, Ensign
Card Number: STK01 1/22
Card Text: Enhance: Your rival mills 1. If they milled a foundation this way, this attack gets +2 damage. Otherwise, it gets +2 s...
Rarity: R
Difficulty: 3
Block: 1
Card Number: STK02 19/22
Card Text: Response [Once per turn]: After your rival builds 1 or more foundations during the Combat Phase due to a non-character ...
Rarity: U
Difficulty: 2
Block: 2
Card Number: STK02 18/22
Card Text: While this card is ready in your stage and there is a Diplomacy card in your card pool, your rival's attacks get -1 spe...
Rarity: C
Difficulty: 2
Block: 2
Card Number: STK02 16/22
Card Text: Enhance: This attack gets +1 damage for each card your rival has drawn this Enhance Step (max. 3).
Card Type: Foundat...
Rarity: U
Difficulty: 1
Block: 3
Card Number: STK02 13/22
Card Text: Response [COMMIT]: After your attack is blocked, your next attack gains Frenzy.(Frenzy—Blitz: This attack gets +1 speed...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '