Rarity: C
Difficulty: 5
Keywords: Flash Tech Weapon
Attack: 5
Block: 2
Card Number: 119/211
Card Text: Response: After this attack is blocked, your next attack gets +1 speed.(Flash—Ski...
Rarity: C
Difficulty: 5
Keywords: Brute Powerful: 3 Fury Weapon
Attack: 6
Block: 2
Card Number: 83/211
Card Text: Blitz: If there are 1 or more Rage counters on your character, this at...
Rarity: C
Difficulty: 5
Keywords: Ranged Tech Weapon
Attack: 6
Block: 2
Card Number: 53/211
Card Text: Blitz: Choose any number of players. Remove the top 2 cards of each of their deck...
Rarity: C
Difficulty: 5
Keywords: Spell
Attack: 5
Block: 1
Card Number: 102/211
Card Text: Blitz: Add 1 Party backup with printed difficulty 3 or less from your discard pile to your ha...
Rarity: C
Difficulty: 5
Keywords: Spell
Attack: 5
Block: 2
Card Number: 37/211
Card Text: Blitz: If you have an action or Spell in your card pool, this attack gains Stun: 2.(Stun: 2—En...
Rarity: U
Difficulty: 5
Keywords: Charge Spell Weapon
Attack: 5
Block: 2
Card Number: 103/211
Card Text: Blitz: If you have a Spell or Weapon attack in your discard pile, clear 1 other...
Rarity: U
Difficulty: 5
Keywords: EX: 3 Spell
Attack: 6
Block: 2
Card Number: 41/211
Card Text: Blitz: If you have more ready foundations than your rival, they spend 1 momentum.(EX: 3—...
Rarity: R
Difficulty: 5
Keywords: Stun: 1 Ranged Spell
Attack: 5
Block: 2
Card Number: 188/211
Card Text: Blitz: Freeze 1 foundation in each stage. If your character is a Mage, freeze ...
Rarity: R
Difficulty: 5
Keywords: Stun: 1 Spell
Attack: 5
Block: 2
Card Number: 149/211
Card Text: Blitz: If your rival has 8 or more ready foundations, this attack gets +2 to its Stun...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '