Set:
Dungeons & Dragons: Adventures in the Forgotten Realms
Type:
Land
Rarity:
Common
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battle...
Set:
Dungeons & Dragons: Adventures in the Forgotten Realms
Type:
Land
Rarity:
Rare
If you control two or more other lands, Hive of the Eye Tyrant enters the battlefield tapped.{T}: ...
Set:
Commander Legends
Type:
Legendary Creature — Giant Pirate
Rarity:
Uncommon
Cost:
{6}{R}
As an additional cost to cast this spell, you may sacrifice any number of artifacts and/or ...
Set:
Commander Legends
Type:
Enchantment
Rarity:
Common
Cost:
{1}{R}
{1}, Sacrifice an artifact or creature: Makeshift Munitions deals 1 damage to any target.
"Grease up a firecannon g...
Set:
Commander Legends
Type:
Creature — Zombie Warrior
Rarity:
Common
Cost:
{2}{B}
When Fleshbag Marauder enters the battlefield, each player sacrifices a creature.
Grixis is a world w...
Set:
Commander Legends
Type:
Sorcery
Rarity:
Common
Cost:
{U}
Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom...
Set:
Zendikar Rising
Type:
Instant
Rarity:
Common
Cost:
{1}{W}
Destroy target artifact or enchantment.
"From legend it was forged, and to legend it returns."
Set:
Zendikar Rising Commander
Type:
Creature — Beast
Rarity:
Rare
Cost:
{4}{G}{G}
TrampleLandfall — Whenever a land enters the battlefield under your control, you may create a 4/4 gre...
Set:
Zendikar Rising Commander
Type:
Creature — Angel
Rarity:
Rare
Cost:
{5}{W}{W}
FlyingLandfall — Whenever a land enters the battlefield under your control, you may return target non...
Set:
Zendikar Rising Commander
Type:
Sorcery
Rarity:
Rare
Cost:
{3}{W}{W}{W}
This spell costs {3} less to cast if there are ten or more nonland permanents on the battlefield.Destroy al...
Set:
Commander 2021
Type:
Artifact — Equipment
Rarity:
Rare
Cost:
{3}
Equipped creature gets +3/+0 and has trample and lifelink.Equip {3}
"A crafter must imbue her weapon with part of ...
Set:
Strixhaven: School of Mages
Type:
Artifact
Rarity:
Rare
Cost:
{3}
{T}: Add {C}. Put a point counter on Strixhaven Stadium.Whenever a creature deals combat damage to you, remove a ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '