Set:
Commander Legends: Battle for Baldur's Gate
Type:
Legendary Enchantment — Background
Rarity:
Uncommon
Cost:
{1}{R}
Commander creatures you own have "Whenever this creature attacks...
Set:
Commander Legends: Battle for Baldur's Gate
Type:
Legendary Creature — Elf Cleric
Rarity:
Uncommon
Cost:
{2}{B}
At the beginning of your upkeep, if there are four or more creature...
Set:
Kamigawa: Neon Dynasty
Type:
Legendary Creature — Rat Ninja
Rarity:
Mythic
Cost:
{1}{B}{B}
Ninjutsu {3}{B} ({3}{B}, Return an unblocked attacker you control to hand: Put this card...
Set:
Streets of New Capenna
Type:
Instant
Rarity:
Rare
Cost:
{1}{B}{R}{G}
Unleash the Inferno deals 7 damage to target creature or planeswalker. When it deals excess damage this way, d...
Set:
Streets of New Capenna
Type:
Enchantment
Rarity:
Rare
Cost:
{B}{R}{G}
Whenever you sacrifice a creature, you may return target creature card with lesser mana value from your grave...
Set:
Streets of New Capenna
Type:
Creature — Cephalid Wizard
Rarity:
Rare
Cost:
{1}{W}{U}{B}
FlashLifelinkWhen Obscura Interceptor enters the battlefield, it connives. When it connives...
Set:
Streets of New Capenna
Type:
Creature — Nightmare Angel
Rarity:
Mythic
Cost:
{3}{B}{B}
FlyingIf damage would be dealt to you, prevent that damage and mill twice that many cards.
"...
Set:
Streets of New Capenna
Type:
Legendary Planeswalker — Nixilis
Rarity:
Mythic
Cost:
{1}{B}{R}
Casualty X. The copy isn't legendary and has starting loyalty X. (As you cast this spe...
Set:
Streets of New Capenna
Type:
Creature — Devil Warrior
Rarity:
Rare
Cost:
{2}{R}
Trample, hasteAlliance — Whenever another creature enters the battlefield under your control, doubl...
Set:
Secret Lair: Universes Within
Type:
Legendary Creature — Human
Rarity:
Rare
Cost:
{1}{G}{W}
{2}, {T}: Choose target creature card in your graveyard that was put there from the bat...
Set:
Commander Legends: Battle for Baldur's Gate
Type:
Instant
Rarity:
Common
Cost:
{R}
Lightning Bolt deals 3 damage to any target.
"Hasn't she heard of knocking?!" —Snerd, Flaming Fi...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '