Set:
Commander Masters
Type:
Artifact
Rarity:
Uncommon
Cost:
{3}
Sacrifice a creature: Add CC to your mana pool.
"If you work at saving up carcasses, you notice how the joints fit, how...
Set:
Commander Masters
Type:
Land
Rarity:
Common
T: Add one mana of any color in your commander's color identity.
"I'm not sure who's in charge around here, but I'm pretty sure I know wh...
Set:
Dominaria United
Type:
Creature — Elf Druid
Rarity:
Rare
Cost:
{G}{G}
Other Elves you control get +1/+1. Whenever you cast an Elf spell, you may pay {G}. If you do, draw a card.
“...
Set:
Dominaria United
Type:
Legendary Creature — Nightmare
Rarity:
Rare
Cost:
{1}{B}{B}
At the beginning of your end step, you may sacrifice an artifact, creature, enchantment, land, o...
Set:
Streets of New Capenna
Type:
Legendary Creature — Angel
Rarity:
Rare
Cost:
{1}{W}
Flying, vigilanceEach other Angel you control enters the battlefield with an additional +1/+1 cou...
Set:
Streets of New Capenna
Type:
Creature — Bird Advisor
Rarity:
Rare
Cost:
{1}{U}
FlyingWhenever a player casts their second spell each turn, Ledger Shredder connives. (Draw a card, ...
Set:
Dungeons & Dragons: Adventures in the Forgotten Realms
Type:
Instant
Rarity:
Common
Cost:
{1}{B}
As an additional cost to cast this spell, sacrifice an artifact or creature.Dr...
Set:
Core Set 2020
Type:
Artifact
Rarity:
Uncommon
Cost:
{1}
{1}, {T}: Untap another target artifact.{3}, {T}: Target creature can't be blocked this turn.
"Locks want to be opened, and...
Set:
Ice Age
Type:
Instant
Rarity:
Common
Cost:
{U}
Choose one —• Counter target spell if it's red.• Destroy target permanent if it's red.
"Heed the lessons of our time: the forms of w...
Set:
Revised Edition
Type:
Enchantment — Aura
Rarity:
Uncommon
Cost:
{1}{B}
Enchant creature card in a graveyardWhen Animate Dead enters the battlefield, if it's on the battlefield, it...
Set:
Battle for Zendikar
Type:
Sorcery
Rarity:
Uncommon
Cost:
{1}{G}
Search your library for a land card, reveal it, put it into your hand, then shuffle.
"As long as there is a single ...
Set:
Theros
Type:
Creature — Zombie
Rarity:
Common
Cost:
{3}{B}{B}
When Gray Merchant of Asphodel enters the battlefield, each opponent loses X life, where X is your devotion to black....
Set:
Ice Age
Type:
Instant
Rarity:
Common
Cost:
{U}{U}
Counter target spell.
"The duel was going badly for me, and Zur thought I was finished. He boasted that he would eat my soul—but ...
Set:
Outlaws of Thunder Junction
Type:
Instant
Rarity:
Rare
Cost:
{G}
Spree (Choose one or more additional costs.)+ {2} — Mill four cards. You may put up to two creature and/or land ca...
Set:
Commander Masters
Type:
Instant
Rarity:
Common
Cost:
{2}{U}
Draw two cards, then discard two cards. Untap up to three lands.
One half-written novel, a year's worth of lecture note...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '