Set:
Zendikar
Type:
Creature — Goblin Warrior
Rarity:
Common
Cost:
{R}
Kicker {R} (You may pay an additional {R} as you cast this spell.)When Goblin Bushwhacker enters the battlefield,...
Set:
Zendikar
Type:
Instant
Rarity:
Common
Cost:
{G}
Kicker {G} (You may pay an additional {G} as you cast this spell.)Target creature can't be the target of spells or abilities your o...
Set:
Zendikar
Type:
Artifact
Rarity:
Common
Cost:
{1}
{2}, {T}, Sacrifice Expedition Map: Search your library for a land card, reveal it, put it into your hand, then shuffle.
"I use ma...
Set:
Zendikar
Type:
Land
Rarity:
Rare
Valakut, the Molten Pinnacle enters the battlefield tapped.Whenever a Mountain enters the battlefield under your control, if you control at least fi...
Set:
Zendikar
Type:
Creature — Vampire Spirit
Rarity:
Rare
Cost:
{B}{B}
Bloodghast can't block.Bloodghast has haste as long as an opponent has 10 or less life.Landfall — Whenever a lan...
Set:
Zendikar
Type:
Artifact — Equipment
Rarity:
Rare
Cost:
{4}
Equipped creature has double strike.Whenever equipped creature attacks, you may have target creature block it this turn ...
Set:
Zendikar
Type:
Land
Rarity:
Rare
Emeria, the Sky Ruin enters the battlefield tapped.At the beginning of your upkeep, if you control seven or more Plains, you may return target creat...
Set:
Zendikar
Type:
Creature — Crab
Rarity:
Uncommon
Cost:
{U}
Landfall — Whenever a land enters the battlefield under your control, target player mills three cards.
Hedrons perplex mi...
Set:
Zendikar
Type:
Creature — Human Soldier Ally
Rarity:
Uncommon
Cost:
{W}{W}
First strike, vigilanceWhenever Kazandu Blademaster or another Ally enters the battlefield under your co...
Set:
Zendikar
Type:
Creature — Elemental
Rarity:
Rare
Cost:
{3}{U}{U}{U}
FlyingLandfall — Whenever a land enters the battlefield under your control, you may gain control of target crea...
Set:
Zendikar
Type:
Enchantment — Aura
Rarity:
Common
Cost:
{1}{U}
Enchant landWhen Spreading Seas enters the battlefield, draw a card.Enchanted land is an Island.
Most inhabitants of ...
Set:
Zendikar
Type:
Enchantment
Rarity:
Common
Cost:
{1}{W}
When Journey to Nowhere enters the battlefield, exile target creature.When Journey to Nowhere leaves the battlefield, return...
Set:
Zendikar
Type:
Artifact — Equipment
Rarity:
Common
Cost:
{1}
Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the...
Set:
Zendikar
Type:
Instant
Rarity:
Common
Cost:
{2}{G}
As an additional cost to cast this spell, sacrifice a land.Search your library for up to two basic land cards, put them onto the...
Set:
Zendikar
Type:
Creature — Merfolk Wizard
Rarity:
Rare
Cost:
{U}
Whenever an opponent shuffles their library, you may put a +1/+1 counter on Cosi's Trickster.
She watches the chaos...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '