Set:
Throne of Eldraine
Type:
Sorcery
Rarity:
Common
Cost:
{4}{U}
Draw three cards.Adamant — If at least three blue mana was spent to cast this spell, scry 3.
Rowan and Will exchanged ...
Set:
Throne of Eldraine
Type:
Instant
Rarity:
Common
Cost:
{B}
Target creature gets +2/+1 and gains deathtouch until end of turn.
"Another angry mob? When will they learn to leave me b...
Set:
Throne of Eldraine
Type:
Creature — Human Warlock
Rarity:
Common
Cost:
{4}{B}
When Barrow Witches enters the battlefield, return target Knight card from your graveyard to your han...
Set:
Throne of Eldraine
Type:
Creature — Merfolk Rogue
Rarity:
Common
Cost:
{5}{U}
When Moonlit Scavengers enters the battlefield, if you control an artifact or enchantment, return tar...
Set:
Throne of Eldraine
Type:
Creature — Griffin
Rarity:
Common
Cost:
{4}{U}
FlyingWhenever you draw your second card each turn, Steelgaze Griffin gets +2/+0 until end of turn.
"If we ...
Set:
Throne of Eldraine
Type:
Creature — Human Knight
Rarity:
Common
Cost:
{1}{W}
First strike
"In the wilds, your true training will begin." —Syr Alin, the Lion's Claw
Set:
Throne of Eldraine
Type:
Creature — Griffin
Rarity:
Common
Cost:
{4}{W}
Flying
"I wrote these tales with a quill made from a griffin's feather. And the winning of that feather is ...
Set:
Throne of Eldraine
Type:
Creature — Specter
Rarity:
Common
Cost:
{5}{B}{B}
Whenever Reaper of Night attacks, if defending player has two or fewer cards in hand, it gains flying un...
Set:
Throne of Eldraine
Type:
Instant
Rarity:
Common
Cost:
{W}
Outflank deals damage to target attacking or blocking creature equal to the number of creatures you control.
"With the dr...
Set:
Throne of Eldraine
Type:
Land
Rarity:
Rare
Castle Locthwain enters the battlefield tapped unless you control a Swamp.{T}: Add {B}.{1}{B}{B}, {T}: Draw a card, then you lose life equ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '