Set:
Theros
Type:
Creature — Giant
Rarity:
Rare
Cost:
{2}{W}{W}
Vigilance{3}{W}{W}{W}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes m...
Set:
Theros
Type:
Instant
Rarity:
Common
Cost:
{1}{W}
Target creature gets +2/+2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom o...
Set:
Theros
Type:
Instant
Rarity:
Uncommon
Cost:
{R}{G}
Destroy target artifact or enchantment. Destructive Revelry deals 2 damage to that permanent's controller.
"Stoke a fire hot eno...
Set:
Theros
Type:
Creature — Minotaur Warrior
Rarity:
Uncommon
Cost:
{3}{B}{R}
Minotaur creatures you control have haste.Whenever a Minotaur you control attacks, it gets +2/+0 until en...
Set:
Theros
Type:
Sorcery
Rarity:
Rare
Cost:
{X}{U}{U}
Exile X target creatures. For each creature exiled this way, its controller creates a 2/2 green Boar creature token.
Another immi...
Set:
Theros
Type:
Enchantment — Aura
Rarity:
Uncommon
Cost:
{1}{W}
Enchant creatureWhenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 co...
Set:
Theros
Type:
Creature — Human Soldier
Rarity:
Uncommon
Cost:
{R}{W}
Whenever Akroan Hoplite attacks, it gets +X/+0 until end of turn, where X is the number of attacking creatures ...
Set:
Theros
Type:
Land
Rarity:
Rare
Temple of Deceit enters the battlefield tapped.When Temple of Deceit enters the battlefield, scry 1.{T}: Add {U} or {B}.
Set:
Theros
Type:
Creature — Human Soldier
Rarity:
Rare
Cost:
{1}{W}{W}
Double strikeHeroic — Whenever you cast a spell that targets Fabled Hero, put a +1/+1 counter on Fabled Hero.
"Y...
Set:
Theros
Type:
Sorcery
Rarity:
Uncommon
Cost:
{G}
Target green creature you control gets +2/+2 until end of turn. It fights target green creature an opponent controls.
"A grudge is ...
Set:
Theros
Type:
Creature — Pegasus
Rarity:
Common
Cost:
{1}{W}
FlyingWhenever Cavalry Pegasus attacks, each attacking Human gains flying until end of turn.
"It is hope, hooved and wi...
Set:
Theros
Type:
Enchantment Creature — Spirit
Rarity:
Common
Cost:
{W}
Bestow {3}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes ...
Set:
Theros
Type:
Instant
Rarity:
Uncommon
Cost:
{4}{B}
As an additional cost to cast this spell, sacrifice a creature.Choose target creature card in your graveyard. Return that card a...
Set:
Theros
Type:
Creature — Centaur Warrior
Rarity:
Common
Cost:
{2}{G}
Khestes the Adamant, the Champion's closest ally among the centaurs, took one stone to his shoulder and another...
Set:
Theros
Type:
Creature — Demon
Rarity:
Rare
Cost:
{5}{B}{B}
FlyingWhen Abhorrent Overlord enters the battlefield, create a number of 1/1 black Harpy creature tokens with flying equ...
Set:
Theros
Type:
Creature — Kraken
Rarity:
Rare
Cost:
{4}{U}{U}
{6}{U}{U}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)Wh...
Set:
Theros
Type:
Creature — Hydra
Rarity:
Rare
Cost:
{X}{G}
This spell can't be countered.Haste, protection from blueMistcutter Hydra enters the battlefield with X +1/+1 counters on i...
Set:
Theros
Type:
Creature — Giant
Rarity:
Uncommon
Cost:
{3}{R}{R}
{6}{R}{R}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '