Set:
Theros
Type:
Creature — Zombie
Rarity:
Common
Cost:
{3}{B}{B}
When Gray Merchant of Asphodel enters the battlefield, each opponent loses X life, where X is your devotion to black....
Set:
Theros
Type:
Enchantment — Aura
Rarity:
Common
Cost:
{U}
Enchant creatureEnchanted creature can't be blocked.Whenever enchanted creature attacks, scry 1. (Look at the top card of ...
Set:
Theros
Type:
Legendary Enchantment Artifact
Rarity:
Rare
Cost:
{1}{W}{W}
Creatures you control get +1/+1.{1}{W}{W}, {T}: Destroy target creature that dealt damage to you this turn...
Set:
Theros
Type:
Sorcery
Rarity:
Rare
Cost:
{B}
Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
"Knowledge is suc...
Set:
Theros
Type:
Legendary Enchantment Creature — God
Rarity:
Mythic
Cost:
{3}{W}
IndestructibleAs long as your devotion to white is less than five, Heliod isn't a creature. (Each {W}...
Set:
Theros
Type:
Creature — Plant
Rarity:
Rare
Cost:
{1}{G}
Defender, hexproof{T}: Add one mana of any color.
Those who enter the copse never leave. They find peace there and take roo...
Set:
Theros
Type:
Legendary Enchantment Creature — God
Rarity:
Mythic
Cost:
{2}{U}
IndestructibleAs long as your devotion to blue is less than five, Thassa isn't a creature. (Each {U} ...
Set:
Theros
Type:
Artifact — Equipment
Rarity:
Uncommon
Cost:
{2}
Equipped creature can't be blocked except by Walls.Equip {2}
"The youths prattle on about heroic deeds, but avoiding t...
Set:
Theros
Type:
Instant
Rarity:
Uncommon
Cost:
{1}{U}{U}
Counter target spell. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
"Y...
Set:
Theros
Type:
Creature — Human Soldier
Rarity:
Common
Cost:
{R}
Heroic — Whenever you cast a spell that targets Akroan Crusader, create a 1/1 red Soldier creature token with haste....
Set:
Theros
Type:
Legendary Enchantment Artifact
Rarity:
Rare
Cost:
{1}{G}{G}
Attacking creatures you control have deathtouch.{1}{G}, {T}: Choose one —• Put a +1/+1 counter on target c...
Set:
Theros
Type:
Legendary Land
Rarity:
Rare
{T}: Add {C}.{2}, {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color i...
Set:
Theros
Type:
Instant
Rarity:
Common
Cost:
{U}
Counter target artifact or enchantment spell.
"Why pray to the gods, who feed on your worship? Dissolve your illusions and see the tr...
Set:
Theros
Type:
Land
Rarity:
Rare
Temple of Abandon enters the battlefield tapped.When Temple of Abandon enters the battlefield, scry 1.{T}: Add {R} or {G}.
Set:
Theros
Type:
Creature — Human Druid
Rarity:
Uncommon
Cost:
{3}{G}
{T}: Add an amount of {G} equal to your devotion to green. (Each {G} in the mana costs of permanents you control ...
Set:
Theros
Type:
Land
Rarity:
Rare
Temple of Mystery enters the battlefield tapped.When Temple of Mystery enters the battlefield, scry 1.{T}: Add {G} or {U}.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '