Set:
Tempest
Type:
Sorcery
Rarity:
Common
Cost:
{1}{G}
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Rath forces plants from its s...
Set:
Tempest
Type:
Creature — Elf
Rarity:
Common
Cost:
{1}{G}
{T}: Untap target creature.
"We shun them not for their dream but for their refusal to let such a noble dream die a noble ...
Set:
Tempest
Type:
Enchantment — Aura
Rarity:
Common
Cost:
{R}
Enchant creature{R}: Enchanted creature gets +1/+0 until end of turn.{R}: Return Crown of Flames to its owner's hand.
It ...
Set:
Tempest
Type:
Enchantment
Rarity:
Rare
Cost:
{G}
At the beginning of your upkeep, you may look at the top three cards of your library, then put them back in any order.
Hanna was a...
Set:
Tempest
Type:
Artifact
Rarity:
Common
Cost:
{0}
{T}, Sacrifice Lotus Petal: Add one mana of any color.
"Hard to imagine," mused Hanna, stroking the petal, "such a lovely flower in...
Set:
Tempest
Type:
Creature — Sliver
Rarity:
Common
Cost:
{1}{G}
All Sliver creatures get +1/+1.
The air was filled with the cracks and snaps of flesh hardening as the new sliver joine...
Set:
Tempest
Type:
Creature — Sliver
Rarity:
Common
Cost:
{1}{R}
All Sliver creatures have haste.
Gerrard looked all around for the source of the mysterious pulse, and at that moment t...
Set:
Tempest
Type:
Enchantment
Rarity:
Uncommon
Cost:
{2}{U}
Whenever an opponent casts a green spell, you draw a card.
"We can fight with you or against you. After my day, I'd prefer ...
Set:
Tempest
Type:
Creature — Sliver
Rarity:
Common
Cost:
{1}{B}
All Slivers have "{2}: Regenerate this permanent."
"One would think I would be accustomed to unexpected returns." —Hann...
Set:
Tempest
Type:
Instant
Rarity:
Common
Cost:
{1}{U}{U}
Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)Ret...
Set:
Tempest
Type:
Enchantment
Rarity:
Uncommon
Cost:
{2}{G}
Islands don't untap during their controllers' untap steps.
"One day we shall walk where once was water." —Eladamri, Lord of...
Set:
Tempest
Type:
Creature — Shapeshifter
Rarity:
Rare
Cost:
{3}{U}{U}
As long as an opponent controls a creature with flying not named Escaped Shapeshifter, Escaped Shapeshifter has ...
Set:
Tempest
Type:
Enchantment
Rarity:
Rare
Cost:
{2}{W}{W}
All creatures lose all abilities and have base power and toughness 1/1.
"One cannot cleanse the wounds of failure." —Karn, s...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '