Set:
Streets of New Capenna
Type:
Land — Forest Plains Island
Rarity:
Rare
({T}: Add {G}, {W}, or {U}.)Spara's Headquarters enters the battlefield tapped.Cycling {3} ({3}, Discard this c...
Set:
Streets of New Capenna
Type:
Enchantment
Rarity:
Rare
Cost:
{G}{W}{U}
At the beginning of your end step, put a +1/+1 counter on each creature you control and a loyalty counter on ...
Set:
Streets of New Capenna
Type:
Creature — Elemental
Rarity:
Mythic
Cost:
{4}{G}{G}{G}
Reach, trampleWhen Titan of Industry enters the battlefield, choose two —• Destroy target artif...
Set:
Streets of New Capenna
Type:
Creature — Shapeshifter Rogue
Rarity:
Rare
Cost:
{2}{U}{U}
You may have Undercover Operative enter the battlefield as a copy of any creature on the ba...
Set:
Streets of New Capenna
Type:
Creature — Elemental
Rarity:
Mythic
Cost:
{4}{G}{G}{G}
Reach, trampleWhen Titan of Industry enters the battlefield, choose two —• Destroy target artif...
Set:
Streets of New Capenna
Type:
Legendary Creature — Cat Citizen
Rarity:
Rare
Cost:
{G/W}{W}{W/U}
Rigo, Streetwise Mentor enters the battlefield with a shield counter on it. (If it w...
Set:
Streets of New Capenna
Type:
Sorcery
Rarity:
Rare
Cost:
{1}{B}{R}
As an additional cost to cast this spell, exile a creature card from your graveyard.Corpse Explosion deals damage...
Set:
Streets of New Capenna
Type:
Creature — Angel Soldier
Rarity:
Mythic
Cost:
{4}{W}{W}
FlyingSanctuary Warden enters the battlefield with two shield counters on it.Whenever Sanctuar...
Set:
Streets of New Capenna
Type:
Enchantment
Rarity:
Rare
Cost:
{4}{W}
Hideaway 5 (When this enchantment enters the battlefield, look at the top five cards of your library, exile one ...
Set:
Streets of New Capenna
Type:
Enchantment
Rarity:
Rare
Cost:
{R}{G}{W}
At the beginning of your upkeep, look at the top card of your library. If it's a creature or planeswalker car...
Set:
Streets of New Capenna
Type:
Creature — Avatar
Rarity:
Rare
Cost:
{4}{G}{W}{U}
When Soul of Emancipation enters the battlefield, destroy up to three other target nonland permanent...
Set:
Streets of New Capenna
Type:
Creature — Human Citizen
Rarity:
Rare
Cost:
{W}{U}
As Scheming Fence enters the battlefield, you may choose a nonland permanent.Activated abilities of...
Set:
Streets of New Capenna
Type:
Instant
Rarity:
Mythic
Cost:
{X}{U}{U}{U}
This spell costs {U}{U}{U} less to cast if an opponent has drawn four or more cards this turn.Draw X cards.
...
Set:
Streets of New Capenna
Type:
Instant
Rarity:
Rare
Cost:
{W}{U}{B}
This spell can't be countered.Destroy target nonland permanent.
Bits of the missing agent were discovered in vari...
Set:
Streets of New Capenna
Type:
Creature — Bird Assassin
Rarity:
Rare
Cost:
{U}{B}
FlyingAs long as there are five or more mana values among cards in your graveyard, Aven Heartstabbe...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '