Set:
Magic Origins
Type:
Creature — Human Warrior
Rarity:
Common
Cost:
{1}{R}
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)Mage-Ring Bull...
Set:
Lorwyn
Type:
Creature — Elemental Warrior
Rarity:
Uncommon
Cost:
{R}
As an additional cost to cast this spell, reveal an Elemental card from your hand or pay {3}.
"The elves may t...
Set:
Eldritch Moon
Type:
Creature — Devil
Rarity:
Rare
Cost:
{2}{R}{R}
Trample, hasteWhen Impetuous Devils attacks, up to one target creature defending player controls blocks it this c...
Set:
Conspiracy
Type:
Sorcery
Rarity:
Rare
Cost:
{4}{R}{R}
Create a 4/4 red Ogre creature token. Starting with you, each player chooses an artifact, a creature, and a land from among t...
Set:
Morningtide
Type:
Instant
Rarity:
Uncommon
Cost:
{1}{R}
Release the Ants deals 1 damage to any target. Clash with an opponent. If you win, return Release the Ants to its owner's h...
Set:
Dissension
Type:
Instant
Rarity:
Uncommon
Cost:
{1}{R}
Exile all cards from your hand face down. At the beginning of the next end step, return those cards to your hand, then draw ...
Set:
Future Sight
Type:
Creature — Elemental
Rarity:
Uncommon
Cost:
{1}{R}
HasteStorm Entity enters the battlefield with a +1/+1 counter on it for each other spell cast this turn.
Dwel...
Set:
Betrayers of Kamigawa
Type:
Creature — Ogre Warrior
Rarity:
Common
Cost:
{3}{R}{R}
Mountain ogres allowed blizzards to sheathe them in ice, both to reinforce their armor and to hi...
Set:
Duel Decks: Knights vs. Dragons
Type:
Creature — Wall
Rarity:
Common
Cost:
{R}
DefenderWhen Cinder Wall blocks, destroy it at end of combat.
"The smell of roasted flesh hung over ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '