Set:
Ravnica Allegiance
Type:
Land — Plains Swamp
Rarity:
Rare
({T}: Add {W} or {B}.)As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield...
Set:
Ravnica Allegiance
Type:
Enchantment
Rarity:
Rare
Cost:
{3}{G}
Whenever a nontoken creature enters the battlefield under your control, if it doesn't have the same name as another ...
Set:
Ravnica Allegiance
Type:
Artifact
Rarity:
Rare
Cost:
{5}
Whenever you cast a multicolored spell, draw a card.{T}: Add one mana of any color.
"Reading it has given me a glimpse of ...
Set:
Ravnica Allegiance
Type:
Sorcery
Rarity:
Uncommon
Cost:
{2}{R}
Spectacle {R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life thi...
Set:
Ravnica Allegiance
Type:
Creature — Elemental
Rarity:
Rare
Cost:
{2}{R}{R}
At the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature c...
Set:
Ravnica Allegiance
Type:
Creature — Ooze
Rarity:
Mythic
Cost:
{3}{G}{G}
When Biogenic Ooze enters the battlefield, create a 2/2 green Ooze creature token.At the beginning of your ...
Set:
Ravnica Allegiance
Type:
Instant
Rarity:
Rare
Cost:
{2}{W}
Creatures you control gain indestructible until end of turn.Addendum — If you cast this spell during your main phase, pu...
Set:
Ravnica Allegiance
Type:
Instant
Rarity:
Mythic
Cost:
{5}{W}{U}
Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Emergency Powers.Ad...
Set:
Ravnica Allegiance
Type:
Sorcery
Rarity:
Uncommon
Cost:
{2}{R}
Gates Ablaze deals X damage to each creature, where X is the number of Gates you control.
When the Izzet's spirit of...
Set:
Ravnica Allegiance
Type:
Sorcery
Rarity:
Rare
Cost:
{W/B}{W/B}
Return target creature card with converted mana cost 3 or less from your graveyard to the battlefield.
Reverse Ty...
Set:
Ravnica Allegiance
Type:
Land
Rarity:
Rare
When Plaza of Harmony enters the battlefield, if you control two or more Gates, you gain 3 life.{T}: Add {C}.{T}: Add one mana of any type...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '