Set:
Modern Horizons
Type:
Artifact
Rarity:
Uncommon
Cost:
{2}
{T}: Add {C}.{T}: Add {R} or {W}. Talisman of Conviction deals 1 damage to you.
"The sun banishes darkness every morning....
Set:
War of the Spark
Type:
Legendary Planeswalker — Ashiok
Rarity:
Uncommon
Cost:
{1}{U/B}{U/B}
Spells and abilities your opponents control can't cause their controller to search thei...
Set:
Ice Age
Type:
Instant
Rarity:
Common
Cost:
{U}
Choose one —• Counter target spell if it's red.• Destroy target permanent if it's red.
"Heed the lessons of our time: the forms of w...
Set:
Amonkhet
Type:
Legendary Artifact
Rarity:
Uncommon
Cost:
{3}
Blue creature spells you cast cost {1} less to cast.Whenever you cast a creature spell, target creature an opponent co...
Set:
Return to Ravnica
Type:
Land
Rarity:
Uncommon
{T}: Add {C}.{4}, {T}: Target creature can't be blocked this turn.
Rumors quickly spread among thieves about a labyrinth without walls ...
Set:
Revised Edition
Type:
Enchantment — Aura
Rarity:
Uncommon
Cost:
{1}{B}
Enchant creature card in a graveyardWhen Animate Dead enters the battlefield, if it's on the battlefield, it...
Set:
Modern Masters 2017
Type:
Instant
Rarity:
Common
Cost:
{2}{U}{U}
Counter target spell. Untap up to four lands.
"The best denials are simply that: a beginning and end unchanged, a ...
Set:
Magic 2011
Type:
Artifact — Equipment
Rarity:
Uncommon
Cost:
{3}
Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.)Equip {2}
Set:
Gatecrash
Type:
Instant
Rarity:
Uncommon
Cost:
{R}{W}
Choose one —• Boros Charm deals 4 damage to target player or planeswalker.• Permanents you control gain indestructible until ...
Set:
Magic 2012
Type:
Instant
Rarity:
Uncommon
Cost:
{G}
Spells you control can't be countered by blue or black spells this turn, and creatures you control can't be the targets of blue...
Set:
Rivals of Ixalan
Type:
Creature — Human Pirate
Rarity:
Uncommon
Cost:
{3}{B}
Whenever another creature you control dies, create a Treasure token. (It's an artifact with "{T}, Sacr...
Set:
Core Set 2019
Type:
Enchantment
Rarity:
Uncommon
Cost:
{2}{G}
At the beginning of your upkeep, if you control a creature with power 4 or greater, draw a card.
"Might doesn't just ...
Set:
Ice Age
Type:
Instant
Rarity:
Common
Cost:
{U}{U}
Counter target spell.
"The duel was going badly for me, and Zur thought I was finished. He boasted that he would eat my soul—but ...
Set:
New Phyrexia
Type:
Sorcery
Rarity:
Common
Cost:
{U/P}
({U/P} can be paid with either {U} or 2 life.)Look at target player's hand.Draw a card.
"My flesh holds no secrets, monster. ...
Set:
Planar Chaos
Type:
Instant
Rarity:
Common
Cost:
{W}
Counter target spell unless its controller pays {1}.
"Those who seek to upset the balance must be taxed for such ambitions." —V...
Set:
Battle for Zendikar
Type:
Creature — Angel
Rarity:
Rare
Cost:
{5}{W}{W}
FlyingLandfall — Whenever a land enters the battlefield under your control, you may return target nonland p...
Set:
Planeshift
Type:
Creature — Zombie
Rarity:
Common
Cost:
{1}{B}
Blue spells and red spells you cast cost {1} less to cast.{1}{B}: Regenerate Nightscape Familiar.
Nightscape masters...
Set:
Scars of Mirrodin
Type:
Artifact Creature — Construct
Rarity:
Uncommon
Cost:
{0}
Reminders of Memnarch's reign still skirr across Mirrodin, reminiscent of his form if not his powe...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '