Set:
Battle for Zendikar
Type:
Creature — Eldrazi
Rarity:
Uncommon
Cost:
{7}
Whenever Bane of Bala Ged attacks, defending player exiles two permanents they control.
The continent of Ba...
Set:
Magic 2011
Type:
Instant
Rarity:
Common
Cost:
{1}{R}
Add {R}{R}{R}.
The Multiverse is filled with limitless power just waiting for someone to reach out and seize it.
Set:
Stronghold
Type:
Enchantment
Rarity:
Common
Cost:
{B}
{B}, Discard a creature card: Return target creature card from your graveyard to your hand.
"There are terrors lurking in the...
Set:
Rivals of Ixalan
Type:
Creature — Vampire Knight
Rarity:
Uncommon
Cost:
{2}{W}
When Forerunner of the Legion enters the battlefield, you may search your library for a Vampire card...
Set:
Fate Reforged
Type:
Enchantment — Aura
Rarity:
Uncommon
Cost:
{3}{W}
Enchant creatureWhen Sage's Reverie enters the battlefield, draw a card for each Aura you control that's attac...
Set:
Magic 2014
Type:
Instant
Rarity:
Uncommon
Cost:
{W}
Choose a color. White creatures you control gain protection from the chosen color until end of turn.
Set:
Outlaws of Thunder Junction
Type:
Sorcery
Rarity:
Uncommon
Cost:
{1}{B}
Spree (Choose one or more additional costs.)+ {1} — Search your library for a card, put it into your gravey...
Set:
Outlaws of Thunder Junction
Type:
Instant
Rarity:
Rare
Cost:
{G}
Spree (Choose one or more additional costs.)+ {2} — Mill four cards. You may put up to two creature and/or land ca...
Set:
Commander Masters
Type:
Sorcery
Rarity:
Common
Cost:
{2}{B}{B}
Return target creature card from your graveyard to the battlefield.Flashback—Sacrifice three creatures.
The luckiest...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '