Set:
Modern Masters 2017
Type:
Creature — Vampire
Rarity:
Uncommon
Cost:
{2}{U}{B}
FlyingAt the beginning of your upkeep, you lose 1 life.
"Touched by moroii" —Undercity slang meaning ...
Set:
Modern Masters 2017
Type:
Creature — Human Wizard
Rarity:
Common
Cost:
{W}{U}
Flash (You may cast this spell any time you could cast an instant.)When Deputy of Acquittals enters t...
Set:
Modern Masters 2017
Type:
Sorcery
Rarity:
Rare
Cost:
{3}{B}
Exile target creature and all other creatures with the same name as that creature.Flashback {5}{B}{B} (You may cast thi...
Set:
Modern Masters 2017
Type:
Creature — Lizard
Rarity:
Uncommon
Cost:
{B}{R}{G}
When Sprouting Thrinax dies, create three 1/1 green Saproling creature tokens.
The vast network of pre...
Set:
Modern Masters 2017
Type:
Enchantment
Rarity:
Uncommon
Cost:
{1}{W}
Creature tokens you control get +1/+1 and have vigilance.
In life, they were a motley crew: farmers, lords, cut...
Set:
Modern Masters 2017
Type:
Sorcery
Rarity:
Common
Cost:
{2}{B}
Target player reveals their hand. You choose a nonland card from it. Exile that card.
Innistrad is a place where drea...
Set:
Modern Masters 2017
Type:
Sorcery
Rarity:
Uncommon
Cost:
{3}{G}{U}
Draw three cards. You may play an additional land this turn.
As the Simic released more of their krasis experime...
Set:
Modern Masters 2017
Type:
Creature — Insect
Rarity:
Common
Cost:
{B}
Whenever a player sacrifices a creature, you may put a +1/+1 counter on Mortician Beetle.
To the soldier, war ...
Set:
Modern Masters 2017
Type:
Sorcery
Rarity:
Rare
Cost:
{2}{G}
Create a 3/3 green Elephant creature token.Flashback {3}{G} (You may cast this card from your graveyard for its flashba...
Set:
Modern Masters 2017
Type:
Creature — Leviathan
Rarity:
Rare
Cost:
{5}{G}{U}
Flying, trampleShroud (This creature can't be the target of spells or abilities.)
"We've bred out the s...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '