Set:
Modern Masters 2017
Type:
Instant
Rarity:
Common
Cost:
{U}
Counter target noncreature spell unless its controller pays {2}.
"There's a hole in your plan." —Noyan Dar, Tazeem lullm...
Set:
Modern Masters 2017
Type:
Instant
Rarity:
Uncommon
Cost:
{1}{R}
Destroy target artifact.Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exil...
Set:
Modern Masters 2017
Type:
Enchantment
Rarity:
Common
Cost:
{1}{G}
Sacrifice Seal of Primordium: Destroy target artifact or enchantment.
"I am the simplifier, the root that drags a...
Set:
Modern Masters 2017
Type:
Creature — Zombie
Rarity:
Common
Cost:
{1}{B}
{1}{B}, Sacrifice a creature: Target player loses 1 life and you gain 1 life.
On still nights you can hear ...
Set:
Modern Masters 2017
Type:
Sorcery
Rarity:
Uncommon
Cost:
{1}{R}{R}
Destroy target land. If that land was nonbasic, Molten Rain deals 2 damage to the land's controller.
It came as ...
Set:
Modern Masters 2017
Type:
Sorcery
Rarity:
Common
Cost:
{W}
Populate. (Create a token that's a copy of a creature token you control.)
"You see a bird, an oak, a packbeast. I see th...
Set:
Modern Masters 2017
Type:
Sorcery
Rarity:
Mythic
Cost:
{X}{X}{R}
Bonfire of the Damned deals X damage to target player or planeswalker and each creature that player or that planes...
Set:
Modern Masters 2017
Type:
Legendary Creature — Angel
Rarity:
Mythic
Cost:
{2}{W}{W}
FlyingActivated abilities of creatures your opponents control can't be activated.
Those who see...
Set:
Modern Masters 2017
Type:
Sorcery
Rarity:
Uncommon
Cost:
{1}{R}
Pyroclasm deals 2 damage to each creature.
"Who'd want to ignite things one at a time?" —Chandra Nalaar
Set:
Modern Masters 2017
Type:
Instant
Rarity:
Uncommon
Cost:
{1}{U}{B}
Choose one or both —• Counter target creature spell.• Return target creature card from your graveyard to your ha...
Set:
Modern Masters 2017
Type:
Creature — Wall
Rarity:
Uncommon
Cost:
{1}{U}{U}
DefenderWhenever Wall of Frost blocks a creature, that creature doesn't untap during its controller's ne...
Set:
Modern Masters 2017
Type:
Instant
Rarity:
Common
Cost:
{R}
Target creature you control gets +2/+0 until end of turn.Overload {2}{R} (You may cast this spell for its overload cost....
Set:
Modern Masters 2017
Type:
Enchantment
Rarity:
Uncommon
Cost:
{1}{G}{G}
Creatures you control get +1/+1.
"To those who can hear it, Gaea's battle song brings power as swift as sunl...
Set:
Modern Masters 2017
Type:
Instant
Rarity:
Rare
Cost:
{B}{G}
This spell can't be countered.Destroy target nonland permanent with mana value 3 or less.
The Izzet quickly suspended t...
Set:
Modern Masters 2017
Type:
Sorcery
Rarity:
Common
Cost:
{1}{R}
Create two 1/1 red Goblin creature tokens.
Goblins journey to the sacrificial peaks in pairs so that the rare survivo...
Set:
Modern Masters 2017
Type:
Creature — Human Wizard
Rarity:
Common
Cost:
{1}{B}
When Pit Keeper enters the battlefield, if you have four or more creature cards in your graveyard, yo...
Set:
Modern Masters 2017
Type:
Creature — Elemental
Rarity:
Mythic
Cost:
{G}{W}
Whenever an opponent casts a spell during your turn or when Voice of Resurgence dies, create a green and...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '