Set:
Modern Masters 2015
Type:
Artifact
Rarity:
Rare
Cost:
{X}
Chimeric Mass enters the battlefield with X charge counters on it.{1}: Until end of turn, Chimeric Mass becomes a Constru...
Set:
Modern Masters 2015
Type:
Creature — Human Knight
Rarity:
Common
Cost:
{2}{R}
First strike{W}{U}{B}{R}{G}: Until end of turn, Dragonsoul Knight becomes a Dragon, gets +5/+3, and g...
Set:
Modern Masters 2015
Type:
Sorcery — Arcane
Rarity:
Common
Cost:
{2}{B}
Target player discards two cards.
"Once each year, the oni and other evil spirits paraded through villages t...
Set:
Modern Masters 2015
Type:
Artifact Creature — Fish
Rarity:
Common
Cost:
{5}
Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast i...
Set:
Modern Masters 2015
Type:
Creature — Elemental
Rarity:
Common
Cost:
{2}{U}
FlyingCloud Elemental can block only creatures with flying.
"The sky teems with just as much life as the...
Set:
Modern Masters 2015
Type:
Creature — Beast
Rarity:
Uncommon
Cost:
{6}{U}{U}
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)Flying
Even th...
Set:
Modern Masters 2015
Type:
Creature — Beast Mutant
Rarity:
Common
Cost:
{4}{U}
Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creat...
Set:
Modern Masters 2015
Type:
Instant
Rarity:
Common
Cost:
{1}{G}
Destroy target creature with flying.
"Let nothing own the skies but the wind." —Dejara, Giltwood druid
Set:
Modern Masters 2015
Type:
Instant
Rarity:
Uncommon
Cost:
{U}{B}
Target creature gets -3/-0 until end of turn.Target creature gets -0/-3 until end of turn.
Life's circle has become...
Set:
Modern Masters 2015
Type:
Instant
Rarity:
Uncommon
Cost:
{1}{U}{R}
Electrolyze deals 2 damage divided as you choose among one or two targets.Draw a card.
The Izzet learn something...
Set:
Modern Masters 2015
Type:
Creature — Vampire
Rarity:
Uncommon
Cost:
{2}{B}{B}
Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with t...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '