Set:
Mirrodin
Type:
Instant
Rarity:
Common
Cost:
{2}{U}
Return target permanent to its owner's hand.
"Once cast, a spell can be undone. But once revealed, a secret can never again be k...
Set:
Mirrodin
Type:
Creature — Zombie
Rarity:
Uncommon
Cost:
{2}{B}{B}
Nim Shambler gets +1/+0 for each artifact you control.Sacrifice a creature: Regenerate Nim Shambler.
Called "the ...
Set:
Mirrodin
Type:
Creature — Elephant Soldier
Rarity:
Rare
Cost:
{3}{W}
Loxodon Punisher gets +2/+2 for each Equipment attached to it.
The loxodons believe punishment comes in two st...
Set:
Mirrodin
Type:
Instant
Rarity:
Uncommon
Cost:
{2}{W}{W}
Exile target artifact or enchantment.
"The altar does nothing; the device is crushed under the weight of its own impurity."...
Set:
Mirrodin
Type:
Artifact
Rarity:
Rare
Cost:
{3}
At the beginning of your upkeep, destroy target nonland permanent with the lowest mana value. (If two or more permanents are tied fo...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '