Set:
Magic 2013
Type:
Creature — Lizard
Rarity:
Uncommon
Cost:
{1}{R}
Crimson Muckwader gets +1/+1 as long as you control a Swamp.{2}{B}: Regenerate Crimson Muckwader. (The next time t...
Set:
Magic 2013
Type:
Creature — Human Knight
Rarity:
Uncommon
Cost:
{1}{B}
Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything whit...
Set:
Magic 2013
Type:
Creature — Bat
Rarity:
Common
Cost:
{3}{B}
FlyingWhen Bloodhunter Bat enters the battlefield, target player loses 2 life and you gain 2 life.
It returns eager to ...
Set:
Magic 2013
Type:
Creature — Hydra
Rarity:
Mythic
Cost:
{X}{G}{G}
Primordial Hydra enters the battlefield with X +1/+1 counters on it.At the beginning of your upkeep, double the nu...
Set:
Magic 2013
Type:
Enchantment — Aura
Rarity:
Common
Cost:
{3}{B}
Enchant creatureEnchanted creature gets +2/+2 and has lifelink.
"My 'condition' is a trial. The weak are consumed b...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '