Set:
Magic 2013
Type:
Instant
Rarity:
Common
Cost:
{B}
Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token.
"'Here lies our beloved Gartu, the gentles...
Set:
Magic 2013
Type:
Sorcery
Rarity:
Common
Cost:
{4}{G}
You gain 1 life for each land you control.
"When we fail to see the beauty in every tree, we are no better than humans." —Sael...
Set:
Magic 2013
Type:
Creature — Angel
Rarity:
Rare
Cost:
{W}{W}
You can't cast this spell during your first, second, or third turns of the game.Flying, vigilance
Set:
Magic 2013
Type:
Land
Rarity:
Rare
{T}: Add {C}.{1}{R}, {T}: Put a pressure counter on Hellion Crucible.{1}{R}, {T}, Remove two pressure counters from Hellion Crucible and sacrifice...
Set:
Magic 2013
Type:
Sorcery
Rarity:
Uncommon
Cost:
{2}{R}
Flames of the Firebrand deals 3 damage divided as you choose among one, two, or three targets.
"You're in luck. I brought en...
Set:
Magic 2013
Type:
Instant
Rarity:
Rare
Cost:
{X}{R}{R}
Magmaquake deals X damage to each creature without flying and each planeswalker.
"Where will you run when I punish you with t...
Set:
Magic 2013
Type:
Legendary Creature — Demon
Rarity:
Rare
Cost:
{4}{B}{B}
FlyingExalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)...
Set:
Magic 2013
Type:
Sorcery
Rarity:
Common
Cost:
{2}{B}
Target player discards two cards.
"What a pity. You should have written it down." —Liliana Vess
Set:
Magic 2013
Type:
Artifact Creature — Golem
Rarity:
Uncommon
Cost:
{1}
{1}, {T}: Put a +1/+1 counter on Chronomaton.
On the third night, the villagers destroyed their clocks. The s...
Set:
Magic 2013
Type:
Instant
Rarity:
Common
Cost:
{1}{G}
Destroy target creature with flying.
"Let nothing own the skies but the wind." —Dejara, Giltwood druid
Set:
Magic 2013
Type:
Enchantment
Rarity:
Rare
Cost:
{2}{R}
Creatures you control have haste. (They can attack and {T} as soon as they come under your control.)
"We won't sit like lazy...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '