Set:
Magic 2011
Type:
Creature — Insect Shade
Rarity:
Rare
Cost:
{B}{B}
{B}: Nantuko Shade gets +1/+1 until end of turn.
In life, the nantuko study nature by revering it. In death, the...
Set:
Magic 2011
Type:
Artifact Creature — Construct
Rarity:
Rare
Cost:
{2}
{T}: Put a +1/+1 counter on each artifact creature you control.
"The world is already run by all manner of ma...
Set:
Magic 2011
Type:
Creature — Cyclops Warrior
Rarity:
Rare
Cost:
{1}{R}{R}{R}
Whenever Cyclops Gladiator attacks, you may have it deal damage equal to its power to target creature d...
Set:
Magic 2011
Type:
Artifact
Rarity:
Rare
Cost:
{1}
{4}, {T}, Exile Brittle Effigy: Exile target creature.
"In my early experiments in phylactery, I found that fragile forms have the...
Set:
Magic 2011
Type:
Creature — Ooze
Rarity:
Rare
Cost:
{4}{G}
When Mitotic Slime dies, create two 2/2 green Ooze creature tokens. They have "When this creature dies, create two 1/1 g...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '