Set:
Dominaria United
Type:
Land
Rarity:
Rare
{T}: Add {C}. {T}: Add {U} or {R}. Shivan Reef deals 1 damage to you.
The boiling seas around Shiv provided a welcome layer of protection fo...
Set:
Commander Legends: Battle for Baldur's Gate
Type:
Land
Rarity:
Rare
{T}: Add one mana of any type that a land you control could produce.
Gale stared into the pool and saw a stranger...
Set:
Zendikar Rising
Type:
Land
Rarity:
Rare
{T}: Add {W}.
"Why risk life and limb exploring the wilds? For this." —Yavotz, Sea Gate Expeditionary House
Reverse Type:
Land
{T}: Ad...
Set:
Kaldheim
Type:
Land // Land
Rarity:
Rare
{T}: Add {B}.
"The waters smell oddly sweet, but do not be enticed. You don't want to meet what lurks below the surface." —Solrun, Beskir wa...
Set:
Zendikar Rising
Type:
Instant
Rarity:
Uncommon
Cost:
{2}{R}
As an additional cost to cast this spell, sacrifice a creature.Kazuul's Fury deals damage equal to the sacrificed creat...
Set:
Core Set 2021
Type:
Land
Rarity:
Common
When Radiant Fountain enters the battlefield, you gain 2 life.{T}: Add {C}.
"All peoples treasure a place where the weary traveler may drink ...
Set:
Ikoria: Lair of Behemoths
Type:
Land — Mountain Plains Swamp
Rarity:
Rare
({T}: Add {R}, {W}, or {B}.)Savai Triome enters the battlefield tapped.Cycling {3} ({3}, Discard this card:...
Set:
Throne of Eldraine
Type:
Land
Rarity:
Rare
Castle Ardenvale enters the battlefield tapped unless you control a Plains.{T}: Add {W}.{2}{W}{W}, {T}: Create a 1/1 white Human creature ...
Set:
Throne of Eldraine
Type:
Land — Plains
Rarity:
Common
({T}: Add {W}.)Idyllic Grange enters the battlefield tapped unless you control three or more other Plains.When Idyllic Grange e...
Set:
Ravnica Allegiance
Type:
Land — Plains Island
Rarity:
Rare
({T}: Add {W} or {U}.)As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlef...
Set:
Dissension
Type:
Land
Rarity:
Common
Azorius Chancery enters the battlefield tapped.When Azorius Chancery enters the battlefield, return a land you control to its owner's hand.{T}: ...
Set:
Mercadian Masques
Type:
Land
Rarity:
Common
Sandstone Needle enters the battlefield tapped with two depletion counters on it.{T}, Remove a depletion counter from Sandstone Needle: A...
Set:
Edge of Eternities
Type:
Land — Mountain Plains
Rarity:
Rare
({T}: Add {R} or {W}.)As this land enters, you may pay 2 life. If you don't, it enters tapped.
"Log 2.2.119: Kiln, known...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '