Set:
Throne of Eldraine
Type:
Land — Island
Rarity:
Common
({T}: Add {U}.)Mystic Sanctuary enters the battlefield tapped unless you control three or more other Islands.When Mystic Sanctu...
Set:
Zendikar Rising
Type:
Creature — Shapeshifter Rogue
Rarity:
Rare
Cost:
{2}{U}
You may have Glasspool Mimic enter the battlefield as a copy of a creature you control, except it's a...
Set:
Commander Masters
Type:
Land
Rarity:
Common
Path of Ancestry enters the battlefield tapped.T: Add one mana of any color in your commander's color identity. When that mana is spent t...
Set:
Commander Legends
Type:
Land
Rarity:
Common
Path of Ancestry enters the battlefield tapped.{T}: Add one mana of any color in your commander's color identity. When that mana is spent...
Set:
Zendikar Rising
Type:
Instant
Rarity:
Uncommon
Cost:
{1}{W}
Target creature you control gains protection from the color of your choice until end of turn.
"It blocks the windswept ...
Set:
Zendikar Rising
Type:
Instant
Rarity:
Uncommon
Cost:
{B}
Choose target creature. You lose 2 life. Until end of turn, that creature gains "When this creature dies, return it to the...
Set:
Return to Ravnica
Type:
Land
Rarity:
Uncommon
{T}: Add {C}.{4}, {T}: Target creature can't be blocked this turn.
Rumors quickly spread among thieves about a labyrinth without walls ...
Set:
Commander Masters
Type:
Land
Rarity:
Common
T: Add one mana of any color in your commander's color identity.
"I'm not sure who's in charge around here, but I'm pretty sure I know wh...
Set:
The Brothers' War
Type:
Land
Rarity:
Uncommon
{T}: Add {C}. {2}, {T}, Sacrifice Demolition Field: Destroy target nonbasic land an opponent controls. That land's contorller may sear...
Set:
Zendikar Rising
Type:
Sorcery
Rarity:
Uncommon
Cost:
{2}{G}
Return target card from your graveyard to your hand.
"Always have a backup plan." —Doral, Bala Ged guide
Reverse Typ...
Set:
Commander Legends
Type:
Land
Rarity:
Common
{T}: Add one mana of any color in your commander's color identity.
When defeat is near and guidance is scarce, all eyes look in one direc...
Set:
Commander 2020
Type:
Land
Rarity:
Rare
{T}: Add one mana of any color that a land an opponent controls could produce.
"It was a strange morning. When we awoke, we found our trees tr...
Set:
Worldwake
Type:
Land
Rarity:
Common
Bojuka Bog enters the battlefield tapped.When Bojuka Bog enters the battlefield, exile target player's graveyard.{T}: Add {B}.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '