Set:
Khans of Tarkir
Type:
Creature — Beast
Rarity:
Rare
Cost:
{4}{G}{U}
Trample, hexproofMorph {3}{G}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up a...
Set:
Khans of Tarkir
Type:
Creature — Ogre Warrior
Rarity:
Rare
Cost:
{G}{U}{R}
{2}{G}: Savage Knuckleblade gets +2/+2 until end of turn. Activate only once each turn.{2}{U}: Return Sa...
Set:
Khans of Tarkir
Type:
Creature — Phoenix
Rarity:
Mythic
Cost:
{2}{R}{R}
FlyingWhen Ashcloud Phoenix dies, return it to the battlefield face down under your control.Morph {4}{R}{R}...
Set:
Khans of Tarkir
Type:
Creature — Elemental
Rarity:
Rare
Cost:
{4}{U}{U}
FlyingMorph {5}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time...
Set:
Khans of Tarkir
Type:
Sorcery
Rarity:
Common
Cost:
{1}{R}
As an additional cost to cast this spell, discard a card.Draw two cards.
"Unwelcome thoughts crowd my mind. Are they my o...
Set:
Khans of Tarkir
Type:
Creature — Djinn Wizard
Rarity:
Rare
Cost:
{2}{U}{R}{W}
FlyingWhenever you cast a noncreature spell, creatures you control gain lifelink until end of turn.
"...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '