Set:
Kaladesh
Type:
Creature — Human Warrior
Rarity:
Uncommon
Cost:
{2}{R}
As long as you control a Chandra planeswalker, Renegade Firebrand gets +1/+0 and has first strike. (It deals ...
Set:
Kaladesh
Type:
Creature — Insect
Rarity:
Uncommon
Cost:
{1}{B}
Fretwork Colony can't block.At the beginning of your upkeep, put a +1/+1 counter on Fretwork Colony and you lose 1 l...
Set:
Kaladesh
Type:
Enchantment
Rarity:
Uncommon
Cost:
{1}{G}
Whenever a creature enters the battlefield under your control, you may pay {1}. If you do, put a +1/+1 counter on that cre...
Set:
Kaladesh
Type:
Sorcery
Rarity:
Common
Cost:
{3}{R}
Destroy target artifact or land.
Most came to Ghirapur for the Fair. Gremlins came for the feast.
Set:
Kaladesh
Type:
Instant
Rarity:
Common
Cost:
{2}{U}
Return target permanent you control and target permanent you don't control to their owners' hands.
Consulate engineers have deve...
Set:
Kaladesh
Type:
Sorcery
Rarity:
Uncommon
Cost:
{2}{G}{G}
Destroy target artifact, enchantment, or land.
Sanctions, mandates, regulations . . . These things mean nothing to the natu...
Set:
Kaladesh
Type:
Creature — Vedalken Scout
Rarity:
Uncommon
Cost:
{1}{G}{U}
Flying, trampleWhenever Empyreal Voyager deals combat damage to a player, you get that many {E} (energy c...
Set:
Kaladesh
Type:
Creature — Human Pilot
Rarity:
Uncommon
Cost:
{1}{R}
HasteWhenever Speedway Fanatic crews a Vehicle, that Vehicle gains haste until end of turn.
If her vehicle even...
Set:
Kaladesh
Type:
Creature — Bat
Rarity:
Common
Cost:
{2}{B}
FlyingFoundry Screecher gets +1/+0 as long as you control an artifact.
"My creations still can't match the dive speed of ...
Set:
Kaladesh
Type:
Enchantment
Rarity:
Uncommon
Cost:
{1}{B}
Whenever an artifact enters the battlefield under your control, you may pay {1}. If you do, each opponent loses 1 life and...
Set:
Kaladesh
Type:
Artifact Creature — Construct
Rarity:
Rare
Cost:
{1}
HasteWhenever Bomat Courier attacks, exile the top card of your library face down. (You can't look at it.){R}, ...
Set:
Kaladesh
Type:
Sorcery
Rarity:
Rare
Cost:
{4}{U}{U}
Choose one or both —• Create a token that's a copy of target artifact.• Create a token that's a copy of target creature, except...
Set:
Kaladesh
Type:
Artifact Creature — Assembly-Worker
Rarity:
Common
Cost:
{5}
When Self-Assembler enters the battlefield, you may search your library for an Assembly-Worker creature...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '